painterly style with soft cel-shaded lighting and detailed stylized rendering of a young woman dressed in goth attire. The subject is holding a skull prominently in one hand, while her other hand is gently rubbing her chin, as if she is in deep thought. This contemplative pose adds a layer of introspection to the composition, emphasizing the theme of mortality and reflection. The young woman has pale skin and dark makeup, with her lips painted black and eyes accentuated by heavy eyeliner and dark eyeshadow, creating a stark contrast with her complexion. Her hair is jet black, styled in loose waves that frame her face and cascade over her shoulders. She wears an elaborate goth outfit that blends traditional renaissance clothing with modern gothic fashion elements. The outfit includes a fitted bodice made of rich black velvet adorned with intricate silver embroidery that mimics the filigree patterns often seen in renaissance art. Attached to the bodice are flowing sleeves made of sheer black fabric that billow out before tapering at the wrists where they are secured by silver lace cuffs. Around her neck, she wears an ornate ruffled collar made of delicate lace, adding to the historical aesthetic while also resonating with contemporary gothic style. Her skirt is voluminous and layered, combining luxurious fabrics like satin and lace in various shades of black and dark grey, creating depth and texture. The background features classical renaissance elements such as rolling hills under a serene sky transitioning from soft blue to warm hues near the horizon suggesting either dawn or dusk. In the distance are faint outlines of castles or manors indicative of wealth during that era. Closer to the foreground are details like an open window revealing this pastoral landscape, heavy drapery adding richness to the scene, and perhaps a few scattered objects on a wooden table such as books bound in leather or candles almost burnt out—symbols reflecting on knowledge and time passing respectively<lora:story_game_art.safetensors:1.0:1.0>

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