A highly realistic, cinematic photo-style image of a majestic, historic cathedral with an ornate central dome, crowned by solemn angel statues spaced evenly around its upper rim. The angels are sculpted in lifelike detail with outstretched wings and watchful gazes, their stone forms lightly dusted with snow. The cathedral's architecture is grand and gothic, featuring intricate stonework, arched windows, and golden highlights that glint faintly in the cold light. Looming around the cathedral are massive, decaying dystopian apartment blocks made of cracked concrete and rusted steel, their brutalist design stark and oppressive. Snow falls softly over the scene, settling on ledges and rooftops. The perspective is low and slightly wide-angle, enhancing the scale and contrast between the divine and the decayed. Lighting is moody and overcast, casting soft shadows and enveloping the cityscape in a cold, gloomy atmosphere with desaturated, cinematic color grading in blue-gray tones. <lora:Source_Engine:1> s0urc3, Computer-generated scene of, skybox backdrop, video game environment, Low-polygon 3D modeling with clean simple geometry, matte textures with minimal specular highlights, baked ambient occlusion, shadow mapping, directional lighting with sharp shadow edges, limited dynamic lighting effects, stylized environmental textures with visible tiling, subtle fog effect in distant areas, hard geometric building edges with minimal beveling, semi-realistic proportions with slightly exaggerated features, high contrast between light and shadow areas

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