DGC style, MikeFranchinastyle, ghiblistyle, hkevil, berserk style, Surreal art, d4artstyle, d4concept, bbstyle, horror theme, zbrush, ZBClay model of a gray sculpture Set against a solid dark color background to emphasize its unnatural form and grotesque eerie and unsettling anatomy that emphasizes its silhouette. The medium is not a traditional painting or illustrative medium like watercolor or ink but rather a digital 3D rendering. This creature, depicted in various forms, presents a fusion of snake and snail features. Its core design revolves around a serpentine body integrated with a shell. In the first render, the creature appears ethereal and luminous, with a pearl- like, almost celestial shell and a pale, ghostly body. The second showcases a more grounded version, blending the predatory menace of a cobra's hood with a weathered, earthy shell, exuding primal aggression. The third form introduces a darker tone, combining the sleek, glossy black scales of a viper with a sinister spiral shell, emphasizing its lurking danger. Finally, the skeletal form reveals its bare structure—a haunting visage with a crumbling skull and spine, implying decay or a postmortem state. Each rendition highlights a unique perspective, showing its versatile and eerie nature
