More prompts from xRob

    A scifi spaceship in the style of lowfi early 1980s scifi with a Dune aestetic and alien style industrial ship design, shot on Polaroid SX-70, high resolution scan, low key lighting, cctv footage 35mm film medium format, aestetics inspired by startrek and starwars
    Nightmarish arachnid creature, unnaturally elongated spindly legs, translucent skin with eerie subsurface scattering effect. Trapped in a claustrophobic, low-ceilinged cave, dimly lit by sickly fluorescent growths. Vintage-style monochrome photography, camera positioned at ground level, emphasizing the looming terror. Glistening cave walls drip with unknown fluids. Inspired by John Carpenter's 'The Thing', the spider-like entity appears to be mid-transformation, with partially assimilated human features visible. Hyper-detailed textures, film grain effect, high contrast lighting accentuating the creature's alien anatomy. Tendrils and biomechanical appendages emerge from its body, reaching towards the viewer. The atmosphere is thick with dread and otherworldly horror.
    MikeFranchinastyle, DGC style, d4artstyle, d4concept, , bbstyle,, horror theme,, zbrush, ZBClay model of a gray sculpture, rofe
Set against a solid dark color background to emphasize its eerie unsettling unnatural form that emphasizes its silhouette. The medium is not a traditional painting or illustrative medium like watercolor or ink but rather a digital 3D rendering.
A knight
    wizardry, illustration, monochrome, Sketch a chaos beast in the style of Junji Ito, take inspiration from the dark souls games and bloodborne or Elden Ring, jitostyle,  simple background, black background, concept art
    wizardry, illustration, Illustrate a Lovecraftian cosmic skeleton creature in full plate armor, with a dark skull. Use a pixel art style reminiscent of Commodore graphics, featuring a stone wall and archway adorned with creeping vines. The skeleton wields a large claymore sword and a gauntlet, evoking an atmosphere of mystery and cosmic horror.
 simple background, black background, concept art
    ghiblistyle, hkevil, MikeFranchinastyle, berserk style, Surreal art, d4artstyle, d4concept, , made of clay, bbstyle,, horror theme,,
Set against a solid dark color background to emphasize its unnatural form and grotesque eerie and unsettling anatomy that emphasizes its silhouette. The medium is not a traditional painting or illustrative medium like watercolor or ink but rather a digital 3D rendering.
 A female T'chekrik creature, slightly smaller and more agile than the male counterpart. She has a muscular, insectoid body covered in a sleek, chitinous exoskeleton for protection and swift movement. Her exoskeleton is dark, with glowing orange and yellow patterns resembling molten lava, though these markings are more streamlined and less pronounced than the male's. Her head is elongated and less bulky, with a sleek, helmet-like structure and glowing, multifaceted eyes that show intelligence and predatory focus. Thin, wing-like protrusions extend from her head, adding to her aerodynamic and intimidating appearance. She wields a shorter, lighter spear or staff with glowing orange runes, suggesting mystical or supernatural powers. Her legs are slender, ending in sharp, claw-like feet, allowing for swift and silent movement. Her stance is confident and calculated, ready to dodge and counterattack with precision.
    A naoUrasawa style image of a solitary man sitting at a dark bar, a glass of whiskey in his hand and a cigaret in his mouth. He's looking at this glass with a haunted expression. There is a bubble next to his head with the bold text clearly stating "Bartender, 
Double Buzz on the rocks, 
please" 
The overall mood of the image is somber and melancholic.   <lora:naoUrasawa:1>
    Hyper-realistic digital portrait of an alien or transhuman entity, extreme close-up, head and partial shoulders visible. Elongated bald head with smooth pale gray skin, no visible ears. Intricate bioluminescent circuit-like patterns etched across entire scalp and face in thin white lines, resembling advanced technology or ritualistic markings. Dark, hauntingly human-like eyes with visible moisture and reflection. No discernible nose or mouth, creating an unsettling visage.
High-collared black garment covering neck, possibly made of leather or similar material. Shoulders partially visible, hinting at a slim build. Background filled with swirling, ethereal fog or mist in muted golden-brown tones, creating depth and atmosphere.
Color palette predominantly cool grays and whites with subtle hints of pale green in the facial markings. Dramatic chiaroscuro lighting emphasizing the contours of the face, casting deep shadows and creating a three-dimensional effect. Impeccable detail in skin texture - fine pores, subtle variations in tone, and a slight sheen suggesting a non-human biology.
Photorealistic rendering style with cinematic quality, as if captured on high-end digital camera. Sharp focus on facial features with slight depth of field blur towards edges. Mood is eerie, mysterious, and subtly threatening.
Composition places subject slightly off-center, gaze directed straight at viewer.
    MikeFranchinastyle, DGC style, d4artstyle, d4concept, , bbstyle,, horror theme,, zbrush, ZBClay model of a gray sculpture, rofe
Set against a solid dark color background to emphasize its unnatural form and grotesque eerie and unsettling anatomy that emphasizes its silhouette. The medium is not a traditional painting or illustrative medium like watercolor or ink but rather a digital 3D rendering.
An beautiful figure of a pale, elven-like woman draped in flowing, translucent veils that shimmer softly against a stark black background. Her hauntingly beautiful face features delicate, otherworldly details, including faint shimmering scales near her eyes, pointed ears, and a serene yet sorrowful expression. Her long, flowing hair cascades behind her, merging seamlessly into the veil-like fabric that surrounds her form like mist. A delicate, ornate tiara rests upon her brow, adding a regal and celestial quality. The figure’s gown is voluminous and spectral, appearing to drift and dissolve into the darkness, with faint, wispy trails of cloth that ripple as if caught in an unseen breeze. Focus on soft, moody lighting, subtle gradients of blues, grays, and silvers, and an overall dreamlike, gothic, and melancholic aesthetic. Highlight the delicate textures of the veils, the translucence of her form, and the unsettling beauty of her gaze set against the void-black background.
    Hyper-realistic portrait of a biomechanical entity, blending organic and artificial elements. The face features smooth, iridescent skin with a pearlescent sheen, transitioning seamlessly into metallic components. Intricate, pulsating circuitry patterns in neon blue and violet weave across the scalp and cheekbones, suggesting advanced neural networks.
Large, multifaceted eyes resemble polished obsidian, reflecting a kaleidoscope of colors. No visible nose, but a series of small, symmetrical vents line the lower face. A barely discernible mouth hints at a modular design.
The entity wears a high-collared, liquid-metal suit that ripples with every subtle movement. The background depicts a futuristic cityscape shrouded in a holographic mist, with ghostly skyscrapers and floating vehicles barely visible.
Lighting alternates between cool bioluminescent glows and warm, golden highlights, creating a complex interplay of light and shadow across the entity's features. The overall color scheme blends cool silvers and blues with warm amber accents.
Captured with impossibly high resolution, every detail from microscopic skin textures to the finest circuitry is crisp and clear. The composition is slightly off-center, with the entity's gaze fixed just past the viewer, suggesting deep contemplation or connection to unseen data streams.
The mood evokes a sense of awe, uncertainty, and the uncanny valley, blurring the lines between humanity, technology, and alien intelligence.
    first person pov, 3D01S, simple background atmospheric and powerful dark fantasy, natural organic and first person pov of a berserk style 
towering, imposing warrior with a beastly physique stands ready for battle, exuding raw power and menace. His muscular body is covered in battle-worn, fur-lined armor, revealing patches of leathery, scarred skin underneath. Two wicked horns protrudes from his blackened, demonic helmet, which is adorned with menacing spikes and glowing red eyes that peer out from the shadows. His face is hidden behind a skeletal visage, amplifying his fearsome aura.
In his right hand, he grips a massive, iron Maul, worn with the scars of countless battles, while his left arm bears a thick, iron-forged shield, emblazoned with a raised skull emblem that radiates dark energy. His legs, resembling those of a satyr, are covered in fur and end in hooved feet, emphasizing his inhuman nature. The beast-like warrior's posture is aggressive, his muscles tense, and his expression determined, as if he is ready to charge into combat. His presence alone commands fear, an unstoppable force of darkness and brute strength.
UHD letterboxed game trailer frame chromatic aberration dark atmosphere sharp masterpiece with a focus on the character, elden ring style, dark atmosphere, chromatic aberration
    A scifi spaceship in the style of lowfi early 1980s scifi with a Dune aestetic and alien style industrial ship design, shot on Polaroid SX-70, high resolution scan, low key lighting, cctv footage 35mm film medium format, aestetics inspired by startrek and starwars
    wizardry, illustration, Jitostyle body horror Portrait of the clown character called "Bumbum" from the game "lakeview valley" in the style of Junji Ito, receding hairline Clown,  jitostyle, simple black background, abstract, creepy and disturbing manga style, vibrant masterpiece
    A scifi spaceship in the style of lowfi early 1980s scifi with a Dune aestetic and alien style industrial ship design, shot on Polaroid SX-70, high resolution scan, low key lighting, cctv footage 35mm film medium format, aestetics inspired by startrek and starwars
    Frank Frazetta fantasy oil painting with 90s retro futuristic anime elements without noise or comic halftone effect. A  character with distinct goblin-like features, including green skin, exaggerated ears that point outward, and a long, sharp nose. The character's head is covered with a helmet or headgear with sharp, angular lines and grooves that partially obscure their eyes, giving a somewhat robotic or armored appearance. The expression is neutral, with eyes closed or barely visible beneath the headgear.
The character’s posture appears relaxed, with a slight smirk, hinting at a calm or content mood. The background is shaded with darker tones, and the scene seems to be set indoors or in a confined space, perhaps a room or cave. The lighting casts deep shadows, adding contrast to the figure’s facial features and the overall atmosphere. The color palette is a combination of muted tones with purples, greens, and dark hues, giving a slightly mysterious or somber feel to the image. The composition is dominated by cool tones, with a muted, slightly gritty texture that enhances the gritty, medieval fantasy atmosphere.
    Frank Frazetta fantasy oil painting with 90s retro futuristic anime elements without noise or comic halftone effect. A  character with distinct goblin-like features, including green skin, exaggerated ears that point outward, and a long, sharp nose. The character's head is covered with a helmet or headgear with sharp, angular lines and grooves that partially obscure their eyes, giving a somewhat robotic or armored appearance. The expression is neutral, with eyes closed or barely visible beneath the headgear.
The character’s posture appears relaxed, with a slight smirk, hinting at a calm or content mood. The background is shaded with darker tones, and the scene seems to be set indoors or in a confined space, perhaps a room or cave. The lighting casts deep shadows, adding contrast to the figure’s facial features and the overall atmosphere. The color palette is a combination of muted tones with purples, greens, and dark hues, giving a slightly mysterious or somber feel to the image. The composition is dominated by cool tones, with a muted, slightly gritty texture that enhances the gritty, medieval fantasy atmosphere.
    wizardry, illustration, Jitostyle body horror Portrait of the clown character called "Bumbum" from the game "lakeview valley" in the style of Junji Ito, receding hairline Clown,  jitostyle, simple black background, abstract, creepy and disturbing manga style, vibrant masterpiece
    DGC style, MikeFranchinastyle, ghiblistyle, hkevil, berserk style, Surreal art, d4artstyle, d4concept, , bbstyle,, horror theme,, zbrush, ZBClay model of a gray sculpture
Set against a solid dark color background to emphasize its unnatural form and grotesque eerie and unsettling anatomy that emphasizes its silhouette. The medium is not a traditional painting or illustrative medium like watercolor or ink but rather a digital 3D rendering.
A majestic, otherworldly humanoid creature with a segmented, elongated body that transitions into a mass of dark, undulating tentacles. The figure is adorned with flowing golden robes that cascade to the ground, adding a sense of regal mysticism. Its back sprouts multiple organic, limb-like appendages, each carrying intricate ceremonial artifacts such as bells and ritualistic ornaments. The creature wields an ornate staff topped with sacred symbols, complementing its textured, alien-like skin etched with vein-like patterns. Its sharp, faceless head evokes a sense of both reverence and dread. Focus on intricate shapes, harmonious yet eerie details, and a balance of organic and celestial design elements.
    monolyth , apoptosis, large organic flesh tower, alive  Flesh  meat growing blood skin,
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