A small, stout, rugged gnome with a wild, scruffy beard and a pointed hat, adorned with leaves and twigs, wears a vibrant, patchwork outfit in earthy tones, consisting of worn leather, faded cotton, and frayed wool. He triumphantly raises a large, foamy beer stein in his gnarled hands, his expressive eyes twinkling with mirth as he lets out a hearty, belly- shaking laugh. His surroundings, a fantastical cityscape, blend medieval and industrial elements, with crooked, half- timbered buildings, tall, smoke- billowing chimneys, and scattered, magical signs, such as glowing lanterns and mystical runes. The scene is rendered in a vibrant, stylized 3D art style, reminiscent of Chris Sanders, Glen Keane, Bruce Timm, and Andreas Deja, with intricate details, and a playful use of light and shadow, enhanced by a 64k, HDR, Octane render. The cityscape is meticulously complemented by a balanced composition, with the gnome as the centerpiece, exuding a sense of playfulness and whimsy, inviting the viewer into a fantastical world of fantasy creatures and humorous scenarios
