In a chaotic, hyper- realistic battle arena filled with debris and flickering neon lights, you’re holding a double- barreled shotgun in first- person view. The floor is littered with spent shell casings and sparks fly from overhead cables. You’re mid- jump, firing both barrels at a cybernetic opponent below, the recoil kicking back as flames burst from the shotgun’s muzzle, and the enemy is sent flying into a wall
0
13
Safe
Private
