More prompts from xRob

    A scifi spaceship in the style of lowfi early 1980s scifi with a Dune aestetic and alien style industrial ship design, shot on Polaroid SX-70, high resolution scan, low key lighting, cctv footage 35mm film medium format, aestetics inspired by startrek and starwars
    ultra realism, cinematic portrait of a low-tech futuristic androgynous alien, genderless shape, andromorphic eyes, wearing tribal armor, science fiction , volumetric lighting, realistic subsurface scattering skin, cinematic low-key portrait photography, endomorphic head elongated shape, tendrils
    A dark and eerie fantasy concept art featuring three distinct and ominous characters against a plain gray background, evoking a sense of dread and foreboding. The first character, located on the left side, is a heavily armored knight exuding a menacing aura. This knight is clad in a full suit of aged, dark steel plate armor that covers their entire body. Their helmet is rounded and completely conceals their face, adding an air of mystery and intimidation. The knight's shoulders are draped with a ragged, weathered chainmail mantle, and their upper body is covered with a torn, tattered cloak, giving the appearance of someone who has endured countless battles. In their hands, they hold a massive, intricately crafted spiked mace, which suggests sheer power and brutality. The knight's stance is upright and imposing, conveying a sense of unyielding strength and readiness for combat.
    wizardry, illustration, monochrome, of the clown character called "Bumbum" from the game "lakeview valley" in the style of Junji Ito, receding hairline Clown,  jitostyle, simple black background
    ghiblistyle, hkevil, MikeFranchinastyle, berserk style, Surreal art, d4artstyle, d4concept, , made of clay, bbstyle,, horror theme,,
Set against a solid dark color background to emphasize its unnatural form and grotesque eerie and unsettling anatomy that emphasizes its silhouette. The medium is not a traditional painting or illustrative medium like watercolor or ink but rather a digital 3D rendering.
 A female T'chekrik creature, slightly smaller and more agile than the male counterpart. She has a muscular, insectoid body covered in a sleek, chitinous exoskeleton for protection and swift movement. Her exoskeleton is dark, with glowing orange and yellow patterns resembling molten lava, though these markings are more streamlined and less pronounced than the male's. Her head is elongated and less bulky, with a sleek, helmet-like structure and glowing, multifaceted eyes that show intelligence and predatory focus. Thin, wing-like protrusions extend from her head, adding to her aerodynamic and intimidating appearance. She wields a shorter, lighter spear or staff with glowing orange runes, suggesting mystical or supernatural powers. Her legs are slender, ending in sharp, claw-like feet, allowing for swift and silent movement. Her stance is confident and calculated, ready to dodge and counterattack with precision.
    ultra realism, cinematic portrait of a low-tech futuristic androgynous alien, genderless shape, andromorphic eyes, wearing tribal armor, science fiction , volumetric lighting, realistic subsurface scattering skin, cinematic low-key portrait photography, endomorphic head elongated shape, tendrils
    MikeFranchinastyle, DGC style, d4artstyle, d4concept, , bbstyle,, horror theme,, zbrush, ZBClay model of a gray sculpture, rofe
Set against a solid dark color background to emphasize its unnatural form and grotesque eerie and unsettling anatomy that emphasizes its silhouette. The medium is not a traditional painting or illustrative medium like watercolor or ink but rather a digital 3D rendering.
A striking, demonic female figure standing against a stark white background, exuding an air of dominance and allure. Her form is clad in intricate black lace bodysuit designs that wrap tightly around her, adorned with swirling patterns and gothic accents. A massive, fur-lined cape drapes over her shoulders, flowing dramatically and blending hues of pale gold, beige, and dark brown, with tufts of hair that resemble feathers or wild animal fur. Her long platinum hair cascades over her shoulders, partially concealing her face, which is sharp, confident, and adorned with pointed elven-like ears and small, curved horns protruding from her head. Black leather straps, belts, and buckles crisscross her legs and waist, embellished with silver rings and chains that hang loosely, pooling on the ground. She wears tall, black platform boots adorned with straps and metal accents, completing her rebellious, battle-ready look. Behind her, shadowy demonic wings curve outward, further enhancing her imposing silhouette. Focus on highly detailed textures, flowing fur, intricate patterns
    MikeFranchinastyle, DGC style, d4artstyle, d4concept, , bbstyle,, horror theme,, zbrush, ZBClay model of a gray sculpture, rofe
Set against a solid dark color background to emphasize its unnatural form and grotesque eerie and unsettling anatomy that emphasizes its silhouette. The medium is not a traditional painting or illustrative medium like watercolor or ink but rather a digital 3D rendering.
A grotesque, insectoid creature resembling a monstrous hybrid between a beetle and a decayed humanoid, set against a stark black background. Its outer shell is dark, chitinous, and heavily wrinkled, resembling aged, organic armor with ridges and folds. From the underside, a horrific humanoid torso emerges, skeletal and gaunt, with exposed rib-like structures and skin stretched tightly over bone. Its elongated, multi-jointed limbs are spider-like, ending in sharp, clawed appendages that appear both fragile and deadly. The creature’s face is a twisted parody of humanity, with a stretched, lipless mouth frozen in a silent scream and hollow eye sockets that evoke dread. A sharp, tapered appendage extends downward, resembling a tail or stinger, completing its monstrous form. The body features textures of aged flesh, raw sinew, and bone, mixing hues of dark browns, reds, and grays. Focus on the intricate anatomy, unsettling asymmetry, organic wrinkled surfaces, and an atmosphere of nightmarish horror and decay.
    first person pov, 3D01S, simple background atmospheric and powerful dark fantasy, natural organic and first person pov of a 
angular axe head, with jagged edges and sharp shapes. 
Its double-bladed design features a mix of sharp curves and pointed angles, making it both elegant and brutal in form. 
One side of the axe has a large crescent blade with a sharp, almost scythe-like curve, while the opposite side features a pointed, spiked extension for piercing strikes. 
The core of the axe head has a circular cutout, through which glowing blue energy pulses, like a portal to another realm. 
Surrounding the blade are intricate, glowing blue runes etched deeply into the dark, almost obsidian-like metal.
The handle is long, slightly curved, and wrapped in worn, weathered leather, giving it a sturdy and well-used appearance. Metal bands run along the handle, reinforcing it and decorated with more arcane runes that pulse in sync with the energy in the blade. 
The entire axe appears to crackle with blue lightning, arcs of energy racing across the blade, which glows with an ominous blue light.
The weapon exudes immense power and danger, casting deep shadows and radiating an eerie, glowing blue aura that contrasts starkly with the surrounding dark, minimal background
UHD letterboxed game trailer frame chromatic aberration dark atmosphere sharp masterpiece with a focus on the character, elden ring style, dark atmosphere, chromatic aberration
    A surreal city dominated by a giant meat flower, towering buildings with yellow and red-tinted walls loom overhead. The structures feature grotesque doors that seem to pulse with life. Small human shapes move through the shadows, their forms blending into the organic growth that envelops the environment. The atmosphere is thick with an unsettling sense of vitality, as if the entire city is alive and breathing.
    MikeFranchinastyle, berserk style, Surreal art, d4artstyle, d4concept, , made of clay, Kentaro Miura, ZBClay model of a gray sculpture
 a monstrous snail-lizard hybrid with a blend of reptilian aggression and snail-like adaptability. The creature has a slimy, muscular body that coils like a serpent’s, ending in a large, spiral shell on its back, which provides a hardened, protective structure. Its head is distinctly lizard-like, with a wide, gaping mouth filled with sharp, needle-like teeth that ooze a viscous green slime. The creature’s long, forked tongue lashes out menacingly, suggesting a venomous or toxic nature.
Two protruding eye stalks extend from the top of its head, each ending in a bulbous, alert eye that gives it an eerie, watchful presence. Its skin is slick, covered in a mix of scales and slimy, green mucus, allowing it to move with unsettling fluidity while leaving a toxic trail behind. The underbelly is ribbed and segmented, allowing it to contract and expand as it slithers forward. This creature embodies a dangerous mix of a lizard’s predatory instincts with the snail’s resilience, appearing both adaptable and deadly as it lurks in dark, damp environments.
Set against a solid color background to emphasize its unnatural form and grotesque anatomy. Background is fog-covered darkness tone that emphasizes its silhouette.
The medium is not a traditional painting or illustrative medium like watercolor or ink but rather a digital rendering, eerie and unsettling.
    wizardry, illustration, Jitostyle body horror Portrait of the clown character called "Bumbum" from the game "lakeview valley" in the style of Junji Ito, receding hairline Clown,  jitostyle, simple black background, manga style, vibrant masterpiece
    An enormous monolith spaceship drifts through outer space, casting a shadow over a grotesque meat planet that pulsates with organic textures resembling skin. Towering skyscraper-like ruins rise from the surface, intertwined with blood-like rivers. In the distance, a colossal creature embodies apoptosis, its presence evoking cosmic dread and the horrors of an alien world alive with unnatural growth
    Frank Frazetta fantasy oil painting with 90s retro futuristic anime elements without noise or comic halftone effect. A fierce and intense character, portrayed in a dynamic close-up. The character has a rugged appearance, with wild, thick hair and a beard that frames their face. They wear a horned helmet or headgear, emphasizing their warrior or demonic persona. The horns are large, sharp, and angled backward, adding to their imposing presence.
Their facial expression is one of fury or madness, with wide eyes that are completely dark, except for spirals or glowing pupils, giving a hypnotic or deranged appearance. The mouth is slightly open, baring teeth in a snarl or growl, with deep lines and sharp angles across the face that enhance the intensity of their rage.
The character is raising one hand toward the viewer, with metallic or armored fingers, possibly wearing golden rings or gauntlets. The background is a gradient of red to black, adding a sense of heat or danger to the scene, while stylized motion lines near the face enhance the drama and urgency of the moment. The overall mood is one of power, aggression, and heightened emotion, capturing the character in a moment of intense action or conflict. The composition is dominated by cool tones, with a muted, slightly gritty texture that enhances the gritty, medieval fantasy atmosphere.
    wizardry, illustration, Jitostyle body horror Portrait of the clown character called "Bumbum" from the game "lakeview valley" in the style of Junji Ito, receding hairline Clown,  jitostyle, simple black background, abstract, creepy and disturbing manga style, vibrant masterpiece
    DGC style, MikeFranchinastyle, ghiblistyle, hkevil, berserk style, Surreal art, d4artstyle, d4concept, , bbstyle,, horror theme,, zbrush, ZBClay model of a gray sculpture
Set against a solid dark color background to emphasize its unnatural form and grotesque eerie and unsettling anatomy that emphasizes its silhouette. The medium is not a traditional painting or illustrative medium like watercolor or ink but rather a digital 3D rendering.
A towering, monstrous six-armed humanoid creature with sinewy, muscular limbs, looming in a nightmarish landscape of desolation and smoke. Its skin appears charred, textured, and shadowed, as if born from fire and ash. Each of its elongated, clawed arms grips a massive sword engulfed in white-hot flames, casting a hellish glow that pierces the surrounding darkness. Its face is an abyss of shadows, with faint glowing embers where eyes might be, exuding an unsettling aura of rage and power. The creature’s stance is predatory, with massive clawed feet digging into cracked, scorched earth, trailing molten fissures beneath. The thick, smoky atmosphere swirls ominously around its form, punctuated by drifting embers and ash. Focus on intense lighting, dramatic high-contrast shadows, intricate fire effects, and the creature’s imposing multi-armed form. The environment reinforces its presence with a barren, apocalyptic tone, filled with fog, dark clouds, and a palpable sense of dread.
    first person pov, 3D01S, simple background atmospheric and powerful dark fantasy, natural organic and first person pov of 
A mystical, ancient gauntlet known as the Dragon Claw, glowing with vibrant dragon energy. The glove is designed with a metallic, reptilian spiked head resembling the sharp talons form of a dragon. A red, ornate base with golden accents anchors the weapon, giving it an ancient,  draconic look. The claws glove are charging a faded low alpha swirling red and blue magic orbs, The setting is a dimly lit, medieval stone hallway, with torches mounted on the walls casting flickering light. The atmosphere is tense, filled with anticipation, as the magical energy hums and pulses around the weapon. The mood is dark, mysterious, and charged with arcane energy, reflecting the powerful and otherworldly nature of the Dragon Claw.
UHD letterboxed game trailer frame chromatic aberration dark atmosphere sharp masterpiece with a focus on the character, elden ring style, dark atmosphere, chromatic aberration
    A naoUrasawa style image of a solitary man sitting at a dark bar, a glass of whiskey in his hand and a cigaret in his mouth. He's looking at this glass with a haunted expression. There is a bubble next to his head with the bold text clearly stating "Bartender, 
Double Buzz on the rocks, 
please" 
The overall mood of the image is somber and melancholic.   <lora:naoUrasawa:1>
    Frank Frazetta fantasy oil painting with 90s retro futuristic anime elements without noise or comic halftone effect. an A terrifying, winged, bat-like creature with no eyes and a grotesquely wide mouth full of razor-sharp teeth. Its skin is leathery and rough, a mottled mix of brown and sickly flesh tones. The creature hovers menacingly just above the ground, allowing it to silently and swiftly pursue its prey. Two deadly stingers extend from its underside, further adding to its lethal nature.
The creature’s method of attack is biting, using its massive jaws to inflict fatal wounds and devour its victims entirely. It makes a high-pitched, hissing sound when nearing its prey, adding an extra layer of terror. The aftermath of its feeding is gruesome; only bloodstains and tattered clothing remain, as flies swarm around the remains of the victim. The Roach, as it's called, is a perfect predator—quick, deadly, and horrifying in both appearance and behavior.. The soft, pastel color palette gives the image a gentle, serene atmosphere. The composition is dominated by cool tones
    wizardry, illustration, monochrome, of the clown character called "Bumbum" from the game "lakeview valley" in the style of Junji Ito, receding hairline Clown,  jitostyle, simple black background
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