null video game by

    A screenshot of a video game with a pov fps with pelicans running, gun held in hands firing. The overall look of the screenshot is that of a retro dos game with a city street and evil pelicans running arround.
    pixel art, serene Japanese koi pond, traditional wooden house, large koi fish in the water, vibrant green foliage, retro, classic video game art, clarity, bright natural lighting, soft afternoon sun, earthy tones, vibrant orange, subtle highlights, (masterpiece, best quality, ultra detailed:1.2), detailed illustration
    Setting:

Location: A cozy and cluttered bedroom that captures the spirit of early 2000s teenage life. The room should have a vibrant, slightly chaotic feel with a mix of personal items and popular culture references from that time.
Key Features:

Walls and Posters:

Posters: Cover the walls with posters of popular bands and celebrities from the early 2000s. Include artists like Britney Spears, NSYNC, Eminem, Linkin Park, and Avril Lavigne. Also, add posters from iconic movies and TV shows like The Matrix, Friends, and Gilmore Girls.
Décor: Include some inspirational or edgy wall art, like motivational quotes or popular graphic designs of the time. Consider some wall decals or stickers featuring popular logos or cartoon characters.
Furniture and Layout:

Bed: A single or twin bed with a colorful, patterned comforter—think bright colors or fun designs like stars or geometric patterns. Add some plush stuffed animals or pillows with popular characters.
Desk: A cluttered desk with a bulky CRT monitor, an early 2000s desktop computer with a beige or gray case, a classic wired mouse, and a keyboard. The screen could display a nostalgic Windows XP wallpaper or an early 2000s video game background.
Chair: A gaming chair or beanbag chair, often in bright or neon colors, sitting in front of the desk.
Tech and Gadgets:

Gaming Consoles: Display popular gaming consoles like the PlayStation 2, Xbox, Nintendo GameCube, or Dreamcast. These should be connected to a small TV or gaming monitor with visible cables and a few game discs scattered around.
Accessories: Include gadgets such as a CD player, an early iPod, a collection of CDs or DVDs, and a collection of game cartridges. A few old-school digital cameras or disposable cameras could also be present.
Decor and Clutter:

Music and Media: A stack of CDs or DVDs with iconic early 2000s media, possibly with a few collectible music magazines or teen magazines like Teen People or Tiger Beat.
Books and Magazines: A few graphic novels, comic books, or classic young adult novels from the era.
Random Items: Include items like a flip phone or early smartphone, a mini fridge stocked with 90s snacks like Dunkaroos or Pop-Tarts, and a collection of cool stickers and patches.
Color and Tone:

Color Palette: Use a vibrant mix of colors typical of the early 2000s, including bright blues, pinks, greens, and purples. The room should be colorful and lively, reflecting the eclectic taste of the time.
Tone: The tone should be nostalgic and energetic, capturing the fun and slightly chaotic nature of a teenager’s room from that era.
Artistic Style:

Room Style: Render the room with a realistic but slightly exaggerated style to emphasize the eclectic and personal nature of the space.
Posters and Décor: Ensure that posters and other décor items are accurately depicted to evoke a strong sense of early 2000s nostalgia.
Photography/Illustration Techniques:

Angle and Framing: Capture the room from a wide angle to showcase both the character of the room and its contents. A slightly elevated or angled perspective could be effective in displaying the room’s layout and clutter.
Focus and Depth of Field: Use a medium depth of field to keep both the foreground and background in focus, ensuring all nostalgic elements are visible and contribute to the overall ambiance.
Post-Processing:

Enhancements: Adjust contrast and saturation to highlight the vibrant colors and textures of the room. Add a slight vignette effect to draw focus to the central elements of the room.
Details: Fine-tune the placement and clarity of items to ensure that they accurately reflect the early 2000s era and evoke strong nostalgic feelings.
    Setting:

Location: A retro-styled bedroom or gaming den from the 1990s, capturing the quintessential geek's hangout spot. Think of a space with vibrant, colorful décor and an array of 90s tech and pop culture references.
Participants:

Character:
Appearance: A person dressed in classic 90s geek fashion. This includes:

Clothing: Graphic T-shirts featuring popular 90s cartoons or video games, flannel shirts, baggy jeans, and colorful sneakers. Add some 90s accessories like a slap bracelet, a chunky digital watch, and perhaps a bucket hat or beanie.
Glasses: Large, oversized glasses or retro glasses with thick frames.
Posture: The character could be seated in an action pose, engaged with the tech or playing a game, surrounded by nostalgic items.

Action:

Tech and Gadgets:

Computer: An old-school CRT monitor with a beige or gray desktop computer. The screen could display a classic 90s wallpaper like Windows 95 or a game like Minesweeper.
Gaming Consoles: Visible gaming consoles such as the original PlayStation, Sega Genesis, Nintendo 64, or a Super Nintendo, complete with tangled cables and a few game cartridges.
Accessories: Include classic tech gadgets like a portable CD player, an early-model Game Boy, or a pager.
Pop Culture Items:

Posters: Walls adorned with posters of 90s movies, TV shows, or bands, such as Friends, The Fresh Prince of Bel-Air, or grunge bands like Nirvana.
Toys and Collectibles: Action figures or collectibles from 90s franchises like Power Rangers, Teenage Mutant Ninja Turtles, or Star Wars. Include a few collectible trading cards (e.g., Pokémon or Magic: The Gathering).
Details:

Facial Expressions: The character should have a look of intense focus or excitement, reflecting the engagement with their favorite tech or pop culture item.
Clutter and Decor: The room should be filled with 90s memorabilia, including posters, old tech gadgets, and colorful accessories. Items should be arranged to give a lived-in, nostalgic feel.
Background and Environment:

Background: The room should have a distinctly 90s aesthetic, with bold patterns, bright colors, and eclectic décor. Consider adding a few beanbag chairs, a lava lamp, and a few shelves cluttered with tech gadgets and collectibles.
Props: Include items like an old landline phone, VHS tapes, and a mini fridge with 90s snacks and drinks.
Color and Tone:

Color Palette: Use a mix of vibrant, neon colors and pastel shades typical of the 90s. Bright purples, blues, pinks, and greens should be prominent, with some muted tones for balance.
Tone: The overall tone should be playful and nostalgic, capturing the excitement and eclectic nature of 90s geek culture.
Artistic Style:

Character Style: The character should be rendered in a realistic manner but with exaggerated, iconic 90s fashion and accessories.
Room Style: The room should be richly detailed with a cluttered, nostalgic look that reflects the unique style of the 90s.
Photography/Illustration Techniques:

Angle and Framing: Capture the scene from a slightly wide angle to showcase both the character and the surrounding room in detail. A slightly elevated angle could work well to display the room's layout and clutter.
Focus and Depth of Field: Use a medium depth of field to keep both the character and background in focus, ensuring that all nostalgic elements are visible.
Post-Processing:

Enhancements: Adjust contrast and saturation to highlight the vibrant colors typical of the 90s. Add a slight grain or soft-focus effect to mimic the lens qualities of that era.
Details: Fine-tune the placement of nostalgic items to ensure they are accurately represented and evoke a strong sense of 90s nostalgia.
    tftbl, scene from Tales from the Borderlands, scene from a video game, a woman holding a gun, posing for a movie poster with rubble in the background
    highly detailed and hyper realistic and dynamic.
This is a highly detailed digital illustration of a futuristic robot with a humanoid shape, likely created using a 3D modeling software. The robot has a sleek, metallic body with intricate, segmented armor plating and a dark, almost black, metallic headpiece that includes a glowing, circular halo-like light on top. The headpiece has a smooth, glossy texture, while the body armor is more rugged and textured, with visible bolts and mechanical details. The robot's eyes are not visible, suggesting a more mechanical, less human-like appearance.The robot is depicted from a slightly low-angle, three-quarter view, which emphasizes its imposing and advanced nature. The background is a simple, dark gradient, which helps to highlight the robot without any distractions. The lighting is soft but directional, casting subtle shadows that enhance the robot's three-dimensional form. The aesthetic quality of the image is very high, with a strong focus on detail and realism. The style is reminiscent of concept art used in science fiction films or video games, with a strong emphasis on futuristic and advanced technology. The background is blurred, ensuring the robot remains the focal point of the image.
    ps2 video game screenshot 3d model low poly world of warcraft scenery
    Setting:

Location: A retro-styled room that captures the essence of the early 2000s. Think of a typical geek’s bedroom or a tech enthusiast’s workspace from that era.
Participants:

Character:
Appearance: A character dressed in quintessential early 2000s geek fashion. This includes:
Clothing: Graphic T-shirts with retro video game logos, baggy jeans or cargo pants, and colorful wristbands. Add some classic accessories like a chunky digital watch or a lanyard with assorted keychains.
Glasses: Large, square glasses or geeky "Harry Potter" style spectacles.
Posture: The character is seated at a cluttered desk or lounging on a beanbag, surrounded by tech and pop culture memorabilia.
Action:

Tech and Gadgets:

Computer: An old-school CRT monitor with a bulky desktop computer. The screen could display a classic Windows XP wallpaper or a nostalgic pixelated game.
Gaming Consoles: Visible gaming consoles like the original Xbox, PlayStation 2, or Nintendo GameCube, complete with tangled cables.
Accessories: Include classic tech gadgets like an iPod Classic, a flip phone or early smartphone, and a stack of CDs or DVDs.
Pop Culture Items:

Posters: Walls adorned with posters of iconic 2000s movies, TV shows, or bands, such as The Matrix, Lord of the Rings, or pop-punk bands like Blink-182.
Toys and Collectibles: Action figures or collectibles from popular franchises like Pokémon, Star Wars, or Marvel superheroes.
Details:

Facial Expressions: The character’s expression should reflect enthusiasm or concentration, fitting with the nostalgic geekiness of the scene.
Clutter and Decor: The room should be cluttered with nostalgic items, including old tech gadgets, comic books, and memorabilia from the early 2000s.
Background and Environment:

Background: The room should have a distinct early 2000s aesthetic, with dated wallpaper or paint, and maybe a few posters or stickers.
Props: Include items like a bulky landline phone, a collection of VHS tapes, and a classic alarm clock.
Color and Tone:

Color Palette: Use a mix of vibrant and pastel colors typical of the 2000s. Bright blues, neon greens, and pinks should dominate the color scheme, with some muted tones for balance.
Tone: The overall tone should be playful and nostalgic, capturing the geeky enthusiasm of the era.
Artistic Style:

Character Style: The character should be rendered in a somewhat realistic manner but with exaggerated, iconic early 2000s fashion and accessories.
Room Style: The room should be richly detailed with a cluttered, lived-in look that reflects the eclectic nature of early 2000s geek culture.
Photography/Illustration Techniques:

Angle and Framing: Capture the scene from a slightly angled perspective to show both the character and the surrounding room in detail. A wide shot might be effective to showcase the clutter and numerous nostalgic elements.
Focus and Depth of Field: Use a medium depth of field to keep the character and background in focus, ensuring that all nostalgic elements are visible.
Post-Processing:

Enhancements: Adjust contrast and saturation to bring out the vibrant colors typical of the early 2000s. Add a slight soft-focus effect to mimic the lens qualities of that era.
Details: Fine-tune the inclusion of nostalgic items to ensure that they are accurately represented and evoke the desired sense of nostalgia.
    obra_dinn style, pixel art, video game. 

a portrait of Neo, a man with black short hair dressed in black with sunglasses. Green binary code surrounds him.
    dynamic pose, close up, Stonepunk, unreal engine, Gel lighting, two colors, Instagram, ravishing sensuous young asian woman with messy bun with face-framing waves hair from inside of a Nuclear missile silo, in Video Game Character neonpunk wedding gown, CGI Art, complementary colors, caustics, neon stylized round gate, sunny, glossy, great composition, ambient atmosphere, elaborate
    Poster to movie from the video game "NieR: Automata" starring 2B
((text "Nier: Automata the movie"))
    jak and daxter, video game characters, ps2, animated
    (analog rainy film still taken on polaroid film, vhs footage low quality, Analog distortion effect, Retro video quality) 

A side-scrolling Mario game level made entirely from lumpy, handcrafted clay. The pixelated 8-bit world has been transformed into squishy, uneven textures, with every element—from the ground to the iconic question blocks—sculpted from multicolored clay. Mario, also crafted from clay, stands awkwardly at the beginning of the level, his rounded limbs and uneven mustache giving him a playful, clumsy look. The pipes, coins, and Goombas are similarly rough and imperfect, adding to the charm of the scene. The game’s interface is visible, with a classic score counter at the top left, “MARIO” written in blocky letters, along with a coin count and timer ticking down in the right-hand corner. The whole level has an endearing, low-quality feel, blending the nostalgic pixel art with the tactile, squishy texture of clay animation.

(analog rainy film still taken on polaroid film, vhs footage low quality, Analog distortion effect, Retro video quality)
    Ultra Detailed Game Title Screen - A highly ambient light, Illustration video game title screen for "Epic Quest: Dragon's Lair." The screen features a fierce Llama with shimmering scales and a Hateful landscape. The Gem-studded "START QUEST, " "LOAD GAME, " "OPTIONS, " and "EXIT" are clearly labeled with fantasy-themed fonts.
    Video Game Art Hygge dynamic lighting heroengine engine street art polaroid transfers line art,
Ivory, Emerald, Sapphire, Gold, Silver, Bronze, Topas, Amethyst, Mosaic,
,,,,,Black Carriage,crumhorn,Salvage Scout,Lightning Runner,
Twirling Tutu: A fluffy, layered skirt worn by ballerinas, creating a graceful silhouette.,Walnut Wood: Hardwood with a dark brown color, used in furniture and decorative arts.,Iron: A metal with a grayish appearance, used in tools, weapons, and construction.,Eggshell: The white outer shell of bird eggs, used in art and decoration.,
Mosaic Tiles: Small pieces of colored glass, stone, or ceramic arranged to create images or patterns,
magic Crater,
tropical weather,
    8bit pixel art of a video game scene with a wizard sprite, a fighter sprite and a barbarian sprite, battling a dragon,
    The Kunoichi, legendary female ninja warrior, clad in a sleek, dark, futuristic suit of armor with intricate gold accents, stands poised for action. Her face is concealed by a matching helmet, also adorned with gold details reminiscent of stylized natural forms, possibly insect or floral inspired. She holds a short, dark blade, her gloved hand gripping it firmly. Her expression, though hidden, conveys a sense of focused intensity and quiet power. The background is a soft-focus depiction of a natural environment, likely a forest or garden, suggesting a moment of calm amidst potential conflict. Her dark hair is pulled back tightly, emphasizing the clean lines of her armor and helmet. [Digital Painting, hyperrealistic, cinematic rendering] [Inspired by the aesthetic of video game concept art, with a touch of Eastern armor design influence] [Sharp focus on the warrior andi her blade, with a shallow depth of field blurring the background.  Lighting is diffuse and slightly cool, emphasizing the metallic sheen of the armor.  A subtle cinematic color grading enhances the mood of mystery and anticipation.]
    Anime-styled illustration close-up portrait of the character Kakudate Karin from the Blue Archive video-game. 
A detailed image of a young woman with a sophisticated and serious expression. She has long, straight, dark purple hair that cascades down her back, and her skin tone is dark. Her eyes are sharp and piercing, with a striking golden-yellow color, with a bright, glowing red light in the center of each pupil which stand out, adding intensity to her gaze. She wears black-framed glasses, which she adjusts with one hand, giving her a thoughtful or analytical appearance.
The character is dressed in a traditional maid outfit, which includes a black dress with white accents. The dress has short sleeves with white cuffs, and she wears a white apron over it. A blue ribbon is tied in a bow at the collar, adding a pop of color to the otherwise monochrome outfit. On her head, she wears a white maid headband, which contrasts with her dark hair.
Her posture is upright and confident, with one arm crossed under her chest while the other adjusts her glasses. The background should be simple or transparent to emphasize the character's design.
Kakudate Karin is highlighted by a faint glowing blue outline around it, indicating that they might be using or preparing to use some sort of power or ability. C0NTR4CT0R
    An triptych graphic illustration split into three equal geometric shaped panels. Geometric asymmetrical division of a three-part artwork that fluidly showcases the three StarCraft video game factions: Terran, Protoss, and Zerg. The Terran panel features a Terran marine with helmet and a blue hue. The Protoss panel features a scaled psionic Protoss alien with glowing green features. The Zerg panel features a terrifying arthropoidal insectoid alien with a dark, red chaotic aesthetic. Vibrant colors represent each faction's lore and identity.
<lora:Glitchcore_Flux:0.3> gl1tchc0re
    Setting:

Location: A retro-styled bedroom or gaming den from the 1990s, capturing the quintessential geek's hangout spot. Think of a space with vibrant, colorful décor and an array of 90s tech and pop culture references.
Participants:

Character:
Appearance: A person dressed in classic 90s geek fashion. This includes:

Clothing: Graphic T-shirts featuring popular 90s cartoons or video games, flannel shirts, baggy jeans, and colorful sneakers. Add some 90s accessories like a slap bracelet, a chunky digital watch, and perhaps a bucket hat or beanie.
Glasses: Large, oversized glasses or retro glasses with thick frames.
Posture: The character could be seated in an action pose, engaged with the tech or playing a game, surrounded by nostalgic items.

Action:

Tech and Gadgets:

Computer: An old-school CRT monitor with a beige or gray desktop computer. The screen could display a classic 90s wallpaper like Windows 95 or a game like Minesweeper.
Gaming Consoles: Visible gaming consoles such as the original PlayStation, Sega Genesis, Nintendo 64, or a Super Nintendo, complete with tangled cables and a few game cartridges.
Accessories: Include classic tech gadgets like a portable CD player, an early-model Game Boy, or a pager.
Pop Culture Items:

Posters: Walls adorned with posters of 90s movies, TV shows, or bands, such as Friends, The Fresh Prince of Bel-Air, or grunge bands like Nirvana.
Toys and Collectibles: Action figures or collectibles from 90s franchises like Power Rangers, Teenage Mutant Ninja Turtles, or Star Wars. Include a few collectible trading cards (e.g., Pokémon or Magic: The Gathering).
Details:

Facial Expressions: The character should have a look of intense focus or excitement, reflecting the engagement with their favorite tech or pop culture item.
Clutter and Decor: The room should be filled with 90s memorabilia, including posters, old tech gadgets, and colorful accessories. Items should be arranged to give a lived-in, nostalgic feel.
Background and Environment:

Background: The room should have a distinctly 90s aesthetic, with bold patterns, bright colors, and eclectic décor. Consider adding a few beanbag chairs, a lava lamp, and a few shelves cluttered with tech gadgets and collectibles.
Props: Include items like an old landline phone, VHS tapes, and a mini fridge with 90s snacks and drinks.
Color and Tone:

Color Palette: Use a mix of vibrant, neon colors and pastel shades typical of the 90s. Bright purples, blues, pinks, and greens should be prominent, with some muted tones for balance.
Tone: The overall tone should be playful and nostalgic, capturing the excitement and eclectic nature of 90s geek culture.
Artistic Style:

Character Style: The character should be rendered in a realistic manner but with exaggerated, iconic 90s fashion and accessories.
Room Style: The room should be richly detailed with a cluttered, nostalgic look that reflects the unique style of the 90s.
Photography/Illustration Techniques:

Angle and Framing: Capture the scene from a slightly wide angle to showcase both the character and the surrounding room in detail. A slightly elevated angle could work well to display the room's layout and clutter.
Focus and Depth of Field: Use a medium depth of field to keep both the character and background in focus, ensuring that all nostalgic elements are visible.
Post-Processing:

Enhancements: Adjust contrast and saturation to highlight the vibrant colors typical of the 90s. Add a slight grain or soft-focus effect to mimic the lens qualities of that era.
Details: Fine-tune the placement of nostalgic items to ensure they are accurately represented and evoke a strong sense of 90s nostalgia.
    A PS5 video game disc cover, in the style of Call of Duty, the front depicts an African American police officer in uniform, overweight, smiling, moustache, holding a donut,
((The heading is "Call of Duty: BLACK COPS")),
masterpiece, 4k, photorealistic, call of duty font, a half and half background of New York and Los Angels in the background, PG 16 logo on bottom of cover, N-Vidia, logo on cover, Activision logo on cover,
    Create a mock video game cover inspired by Fallout 76. The cover should have a retro-futuristic, 1950s aesthetic combined with post-apocalyptic elements. In the center, place a Vault Boy-like character in a mischievous pose, holding a detonator, with a mushroom cloud rising in the background. The scene should depict a desolate wasteland with cracked roads and scattered debris.At the top, include the title 'Fallout '76' in a bold, vintage font. In another area of the cover, add a bright, starburst or explosion shape with jagged edges, like a comic book action bubble. Inside this shape, write the words 'Nuke Your Friends!' in large, clear letters. Make sure the shape is vibrant and colorful, so the text inside stands out. The overall color scheme should blend muted earth tones with bright yellow and red accents to capture the game's signature look
    A PS5 video game disc cover, in the style of Call of Duty, the front depicts an African American police officer in uniform, overweight, smiling, moustache, holding a donut,
((The heading is "Call of Duty: BLACK COPS")),
masterpiece, 4k, photorealistic, call of duty font, a half and half background of New York and Los Angels in the background, PG 16 logo on bottom of cover, N-Vidia, logo on cover, Activision logo on cover,
    An image of CRT tv connected to a retro video game console, the TV shows a pixelated space game called “FLUX Quest,” backlight:0.7, lowlight, screen illuminating the room
    Red demon humanoid 3D video game model, arms down to sides, long horns. muscular, frightening, evil, white background, symmetrical pose
    Fighting game style on scull  written text "I will back" ,An ancient skull comes to life, its eye sockets glowing with an ethereal light as it begins to speak, A tangled web of communication cables emerges from its mouth, connecting it to a vast network, ready to share knowledge and secrets, . Dynamic, vibrant, action-packed, detailed character design, reminiscent of fighting video games
    a behind view of a lone tween playing and old 80's video game in a dark arcade.
    An image of CRT tv connected to a retro video game console, the TV shows a pixelated space game called “FLUX Quest,” backlight:0.7, lowlight, screen illuminating the room
    A young woman riding a large rusty orange futuristic robot on wheels in a deserted city. The illustration has a soft, warm color palette of muted orange, beige, and ochre tones.  The girl's facial expression is contemplative, looking slightly to the side.  Her hair is gathered into a small bundle, and she is wearing a light orange and red A-line dress and VR goggles.The robot is large, and its design is a mix of industrial and futuristic elements.  The heavy metal cladding is rust-colored with orange highlights.  It stands at an angle to the viewer with its back turned slightly.   A deserted area with low tan-colored buildings resembling ancient forts or dwellings.  A yellow jeep can be seen in the background, creating a sense of scale.  In the distance stands a worker, also dressed in a dark uniform.   The environment is dusty, with a faint haze hanging in the air.  The soft light creates a warm atmosphere and mood.  The style is a mixture of steampunk and retrofuturism, perhaps inspired by anime or video games.  The perspective is a bit understated, with the emphasis on the robot and the young woman.  Detailed textures of the car and buildings.  The composition is balanced, the subject is centered but does not overwhelm the scene.
    A portrait,video game cartoon close-up image of In the vast expanse of A fluffy white kitten with bright, twinkling eyes drifts through a colorful galaxy, its paws outstretched toward a massive, squishy planet that looks just like a rubber ball. The planet jiggles and bounces slightly as the kitten’s paw makes contact, sending ripples of energy through the surrounding stardust. Nearby, another planet, soft and woolen like a giant ball of yarn, floats serenely, its gentle threads trailing behind it as if inviting the kitten to play. The sky is filled with swirling colors—deep purples, vivid pinks, and sparkling blues—while stars cluster together like glittering diamonds, casting a soft glow on the kitten’s snow-white fur. A ring of tiny, bouncy planets orbits lazily around the kitten, resembling colorful beads on an interstellar bracelet. Far in the distance, a glowing moon shaped like a cat’s pawprint casts its warm light over the scene, adding a touch of whimsy to the galactic playground. The kitten’s eyes gleam with innocent curiosity, its playful nature perfectly at home in this cosmic dreamscape.(high-resolution, dynamic, energetic, dramatic lighting, shallow depth of field.)<lora:Videogame_Cartoon_Flux><lora:FluxMythP0rtr4itStyle:0.5><lora:Dever_Flux_Enhancer:0.5><lora:Aura_Flux-000010:0.6>
    A video game poster, name of the game is: "Onion Ring, Shadow of  the Farquad", the title should be 3D letters should be silver be on the bottom of the poster, Shrek rides on the grey Donkey holding a sword across a massive wheat field in the sky there is a massive, traslucent, glowing onion ring and inside of a onion ring there is traslucent face of Lord Farquad, Shrek rides in the direction of Onion Ring, dark atmosphere, nightime, the only light source is onion ring
    A cyborg-like cat with fluffy and white and black fur, a cybernetic implant on his left eye, and a futuristic military uniform is seen on the screen. He is wearing a dark purple cape with black and grey details, and a pin with a yellow thunder symbol. The background is a solid orange color. The text on the screen below the character reads, "ALL YOUR BUZZ ARE BELONG TO US."   The text on the screen above the character reads, "CONGLATURATION". The scene has an 8-bit or 16-bit pixel art style, with a retro sci-fi aesthetic typical of early 1990s video games.
    aidmatextimprover, Black and white pixel art dithered retro image, retro horror video game,
cute kawaii anime girl trapped in the metal cage,
ui button with lock symbol and yellow text: "399 BUZZ",
large red dynamic yellow text: "Unlock?"
    Video game menu, user interface, An Item description for a level 14 weapon named "The Stale Baguette", a sword made of stale bread, with a description saying "88% Damage penalty, causes poison.", with a picture of a loaf of bread with a blade in it on the top
    Digital art, fantasy setting, female pirate captain, standing on ship deck, left hand on the helm, right hand on her waist, body twisted above the waist towards the viewer, looking off to the right of the image, brown hair with red highlights, long flowing hair, wearing blue coat with gold trim and shoulder pads, white shirt underneath, black leather gloves, black belt with pouches, confident expression, sunlight shining from the side, birds flying in the sky, clouds, ropes and rigging in the background, detailed textures on clothing and ship, vibrant colors, dynamic pose, realistic yet stylized, intricate details, fantasy art, adventure theme, video game style, high fantasy, dramatic lighting, character design, beautiful and strong female character, fantasy art by artist known for detailed character work, dynamic composition, sense of motion, adventure, exploration, heroic, detailed background, detailed textures, intricate design, vibrant colors, epic scene, sense of freedom, sense of power, sense of adventure, sense of exploration, sense of heroism, sense of strength, sense of beauty, sense of fantasy
    Animation is a dynamic art form that involves:

1. **Moving Images**: Brings drawings and objects to life, creating the illusion of motion through a sequence of images.

2. **Storytelling**: Utilizes visuals to narrate stories, convey emotions, and build worlds, making it a powerful medium for communication.

3. **Dynamic Visuals**: Features vibrant colors, fluid movements, and imaginative scenes that captivate audiences.

4. **Techniques**: Includes various methods such as traditional hand-drawn animation, CGI, stop-motion, and 3D animation.

5. **Versatility**: Used in films, TV shows, video games, advertising, and educational materials, offering a wide range of creative applications.

Animation blends creativity with technology, enabling artists to craft engaging and memorable experiences.
    Digital art, fantasy setting, female pirate captain, standing on ship deck, holding a sword, brown hair with red highlights, long flowing hair, wearing blue coat with gold trim and shoulder pads, white shirt underneath, black leather gloves, black belt with pouches, confident expression, sunlight shining from the side, birds flying in the sky, clouds, ropes and rigging in the background, detailed textures on clothing and ship, vibrant colors, dynamic pose, realistic yet stylized, intricate details, fantasy art, adventure theme, video game style, high fantasy, dramatic lighting, character design, beautiful and strong female character, fantasy art by artist known for detailed character work, dynamic composition, sense of motion, adventure, exploration, heroic, detailed background, detailed textures, intricate design, vibrant colors, epic scene, sense of freedom, sense of power, sense of adventure, sense of exploration, sense of heroism, sense of strength, sense of beauty, sense of fantasy
    Design a terrifying supernatural entity for a horror anime or video game, The creature should be a haunting figure with glowing eyes and sharp, razor-shed teeth, Its body is covered in dark, saturated skin tones, with jagged scars and strange markings, The overall impression should be one of chilling dread and unease, evoking the spirit of the undead, Use a desaturated color palette with occasional pops of bright, alarming colors to highlight the creature's danger, , (&:0)
    A Flat colour anime style image showing medium shot of a female character being observed from behind as she stares at a video game machine in a dimly lit futuristic arcade. The machine has a joystick and 2 buttons: one red, one green. The girl, wearing a stylish black hoodie and denim shorts has an angry and frustrated look on her face.  Her skin reflects the glow of the machine. She has brown hair, carefully tied up in a ponytail. She's upset because she just lost in her video game. At the top of the video game machine is a bold title that reads, "FLUX COMBAT". The viewer is able to clearly see the text on the screen of the machine. It reads, "CONTINUE?" in large pixelated font on the top line. On the second line in smaller pixelated text, it clearly reads, "Insert Buzz". The image employs a vibrant, high-contrast color palette, heavily saturated with shades of purple, yellow, and blue, characteristic of comic book and cyberpunk aesthetics. Ensure the lighting draws attention to the character and the screen of the arcade machine.
    hyperrealistic full body image of a female character who seamlessly blends the most iconic traits from a diverse array of celebrated anime and video game heroines. She should exude strength, intelligence, and grace, reflecting the qualities that have made these characters stand out. Facial Features: Eyes: Possess the fierce determination seen in characters like Mikasa Ackerman, with sharp, expressive eyes that convey both resolve and compassion. Hair: A fusion of styles, combining the elegance of Sailor Moon's flowing locks with the practicality of Lara Croft's braid, resulting in a versatile and iconic hairstyle. Expression: A confident and enigmatic smile, reminiscent of Bayonetta's allure, yet tempered with the kindness of Aerith Gainsborough. Body and Posture: Build: Athletic and toned, reflecting the physical prowess of Samus Aran, while maintaining the femininity of characters like Tifa Lockhart. Stance: A poised and balanced posture, ready for action, full body, action pose dynamic particle effects, UNREAL ENGINE 5.4, HYPER REALISTIC, dynamic lighting, depth of field. Attention to Details, 8k Resolution. <lora:dark_fantasy_flux:0.83> <lora:FredFraiStyle-FLUX-Share:0.63> <lora:sxz-Dark-Fantasy-v2-Flux:0.33> drkfnts style, <lora:flux.1_lora_flyway_Epic-Characters_v1:0.33>
    Ultra detailed, high resolution, high quality, masterpiece, intricate details. A striking male archangel with large, powerful wings and long black hair stands confidently at the center, wearing an ornate, shining suit of arcangel armor, white gloves, and white jeans. He holds a blazing, fiery sword, his intense expression conveying a sense of power and mystery. He stands against a dramatic, symbolic background in deep red and black tones. Behind him, a large white cross shape contrasts with the red backdrop, surrounded by ominous, shadowy figures and angelic statues. Haunting, demon-like faces, angelic wings, and surreal, abstract shapes in vivid red create tension and an otherworldly energy. The scene has a dark, gritty aesthetic with strong shadows, high contrast, and a surreal, supernatural vibe. The archangel’s posture exudes strength and resilience, grounded in a setting that blends realism with dark fantasy, with a dark atmosphere and contrasting shadows in a highly detailed anime style. At the top, in bold, vintage lettering resembling a video game title, 'BUZZ AGE' appears, giving the composition the look of a dramatic, supernatural action RPG similar to Dragon Age.
    japanese female sci-fi with cyber implants, neon yellow bob cut hair, red N7 (sourece Mass Effect video games) power armor with yellow accents over black bodysuit, assault weapon slung over her back, standing in a mech hangar, directioinal lighting
    the title screen for the game "SPACEBALLS: The Video Game", it features dark helmet sitting behind a desk as he's playing with plastic dolls and action figures, in the background the bridge of his spaceship can be seen, pc98style
      Retro video game pixel art of a giant squid riding a unicorn through a stormy sea
    video game render of male Commander Shepard and female Commander Shepard from Mass Effect, rtx, 
(thought bubble with the text "We'll bang OK") They are standing in a spaceship and shaking hands. The woman has short red hair, red lips, green eyes.Background a metallic rusty spaceship an alien from the movie Alien is coming out from a vent above them.
    A pixelated logo inspired by retro video games, that says "Terraria", featuring vibrant green grass growing over blocky letters, each designed with earthy tones of dirt and rock. The text feels organic, with small plants and flowers sprouting from the tops of the letters, as if emerging from the ground. The overall design embraces a charming, pixel-art style, with soft gradients and slight pixelation for a nostalgic, 16-bit aesthetic. The colors are bold, with a bright green outline and earthy browns and grays in the text.
    A dynamic action scene featuring Earthworm Jim, the iconic video game character, in his super-suit. He stands heroically, holding his blaster gun, surrounded by chaotic, alien landscape with craters and weird creatures. The suit is shiny, with vibrant white and blue colors, contrasted by the deep red and brown of the alien planet. The atmosphere is intense, with bright, colorful explosions in the background. Comic book-style details with exaggerated motion lines and vibrant colors.   <lora:FluxMythP0rtr4itStyle:0.8> MythP0rt,  <lora:flux.1_lora_flyway_Epic-Characters_v1:0.33>  <lora:aidmaMJ6.1-FLUX-V0.1:0.6> midjourneyv6.1,
    Screenshot from the video game Lethal Company featuring employees encountering a new type of entity in the facility, 3D
    Screenshot from the video game Lethal Company featuring employees encountering a new type of entity in the facility, 3D
    2d, (8bit), flat color, (pixel art:1.2), retro platformer video game
    A vibrant and stylish gaming room with neon lighting, featuring a gamer girl in the center. She has long, flowing hair, wearing a trendy hoodie with glowing accents, and headphones with cat ears. She is sitting in a sleek gaming chair, surrounded by multiple high-tech monitors displaying colorful game screens. The room is decorated with RGB LED lights, a shelf filled with gaming collectibles, and posters of iconic video game characters. The aesthetic combines cyberpunk and modern gaming culture, with soft purple and blue hues illuminating the space. The gamer girl is focused and enthusiastic, her energy reflecting a passion for gaming, Jedjv1, aidmaimageupgrader, 1woman, dllj02
    mlkwglx,  Milky Way galaxy, This is a highly detailed CGI  rendering of a futuristic spacecraft, depicted in a vibrant, space-themed background. The spacecraft is a sleek, advanced fighter jet-like design with a white, metallic exterior, featuring numerous intricate details and technological elements. The nose of the ship is pointed and aerodynamic, with a large, circular cockpit window that glows with a soft blue light, suggesting advanced technology and a piloted presence. The wings and body of the spacecraft are angular and sharp, with various panels and vents that add to the high-tech appearance. The background is a swirling, colorful nebula, filled with various shades of pink, purple, and blue, giving a sense of depth and cosmic vastness. Stars of varying sizes and brightness are scattered throughout the background, adding to the celestial atmosphere. The spacecraft is positioned slightly off-center to the right, with its nose pointing upwards, suggesting motion or a maneuvering trajectory. The overall style of the image is highly polished and realistic, with a focus on the intricate design and engineering of the spacecraft, making it appear as if it could be a part of a high-budget sci-fi film or video game.
    A pixel art drawing of an cat with a stylized, pixelated appearance. The image is rendered in a low-resolution, pixelated style, typical of 64-bit or retro video game aesthetics. The image representation of a cat playing with feathers, positioned slightly off-center in the composition. The cat is gazing directly at the viewer with an expression of curiosity. The cat's eyes are rendered with a detailed pixel art, expressive gaze, and its fur is subtly highlighted.
    video game screenshot of a 3rd person view of a knight wearing a shiny armor and walking in a dark forest, 3d graphics, circular mini map on bottom left , health bar at the bottom, and the right shows a sword icon as the equipped item,  video game style,  <lora:N64_Game_Style_F1D:1> n64style, flat lighting, low resolution, crt scanlines, low poly
    a reinterpretation of fallout video game in the middle east instead, sand area, lowfi scifi, middle eastern scifi technology, Bethesda fallout, fallout new Vegas, BioShock,
    The image is a screenshot from a 3D-rendered scene, possibly from a video game or a virtual environment. The scene depicts Bowser and Princess Peach kissing at their wedding in a church.
    A retro-inspired pixel art animation reminiscent of classic video games from the 8-bit era, featuring charming sprites, catchy chiptune music, and nostalgic gameplay that transports viewers back to a simpler time. (masterpiece, award winning artwork) many details, extreme detailed, full of details, Wide range of colors, high Dynamic
detailmaximizer,gaming, magic silver frame, bronze object
    This is a photograph of Playstation 5 video game case in a game store. The case label design has a bright yellow background, displaying a minimalist design. The case features prominent black bold text "Buzz manager simulator 2024," with smaller text below that says "for beggars". Below is a bullet list of features: "broke", "civitai," and "flux". The game is rated E for everyone. The brand name "Jifyx" is printed in the bottom right corner. 
 <lora:No_Name_Brand_Products_FLUX-000001:1>
    silhouette art, japanese female sci-fi with cyber implants, long hair, red N7 (source Mass Effect video games) power armor with yellow accents over black bodysuit, assault weapon slung over her back, standing in a mech hangar, viewed from the side, silhouetted, chiascuro, light hitting one side of her, dark background
    a video game render of female redhead Commander Shepard from mass effect,rtx, reflections in glass,
(thought bubble with text that says " We'll bang OK ")
    A stylized illustration portrays a large, menacing demon or other monstrous creature, its form dominating the center of the image. 
The demon is rendered in dark, shadowy silhouettes, with prominent, large horns curving outward.  Intense orange-red glowing eyes are featured, adding to the creature's intimidating presence.  Its gaping maw is also distinctly visible, and there's a suggestion of fire or flames erupting from the creature's mouth.
A multitude of small, dark figures representing an army or a large group of soldiers or warriors are positioned in front of and around the demon.  They are depicted as silhouette figures, with weapons.  The figures are not clearly defined, creating a sense of a dense throng. 
The background is mottled with light beige tones and muted grays, suggesting smoke or dust particles swirling in the air.  This atmospheric effect adds to the sense of conflict and a dramatic atmosphere. The overall style is painterly, with visible brushstrokes that contribute to the stylistic character of the artwork, which feels like a scene from a fantasy story or a video game., <lora:FLUX-daubrez-DB4RZ-v2:1> DB4RZ, DB4RZ style painting
    A video game poster, name of the game is: "Onion Ring, Shadow of  the Farquad", the title should be 3D letters should be silver be on the bottom of the poster, Shrek rides on the grey Donkey holding a sword across a massive wheat field in the sky there is a massive, traslucent, glowing onion ring and inside of a onion ring there is traslucent face of Lord Farquad, Shrek rides in the direction of Onion Ring, dark atmosphere, nightime, the only light source is onion ring
    Close up of a fearless hero, standing in front of a foreboding altar, donning medieval armor with a skull helmet, in an atmosphere of danger and mystery. Dominant colors: grays, blacks, browns, red accents. Realistic yet stylized, evoking a video game aesthetic.
    Concept super cars speeding down a city street at night with a video game title on top "Desire for Velocity" and an ESRB rating sticker in lower right corner
    Close up of dark, mysterious underground chamber, lone figure in medieval armor with skull helmet, before ominous altar. Palette: grays, blacks, browns, red accents. Realistic with a touch of video game art flair.
    A retro-style video game scene where a giant server is a boss character in a battle. The player's character is a tiny electrician with a huge toolbox, and the text box says, ('The server is charging up a 404 attack!)' The server has sparks flying around, and the player's health bar is rapidly depleting. The background shows a pixelated data center in chaos. Text at the top of the image reads, 'Maintenance Mode: Final Boss.
    A Marine Soldier standing atop a mountain in a hellscape, surrounded by demonic bees. He is using a one-handed Assault Rifle to fire down at the horde of demonic bees. The Picture is framed like the cover of the classic video game DOOM, but instead the top of the image reads "BUZZ" in a similar font.
    japanese female sci-fi with cyber implants, neon yellow bob cut hair, red N7 (source Mass Effect video games) power armor with yellow accents over black bodysuit, assault weapon slung over her back, standing in a mech hangar, viewed from the side, silhouetted, chiascuro, light hitting one side of her, dark background
    
A humorous scene featuring a group of medieval knights gathered around a Super Nintendo Entertainment System (SNES) console, intensely focused on playing a classic video game. The knights, still dressed in full armor, sit awkwardly on an assortment of mismatched wooden chairs and stools, with their swords and shields leaning against the wall. One knight, with his visor up, furiously mashes buttons on an ancient-looking controller, his armored fingers clinking against the plastic. Another knight leans in, squinting at the old CRT television screen that shows a pixelated game in bright, nostalgic colors. A third knight, standing behind the others, points at the screen with a gauntleted hand, shouting advice or cheering on the player.

The scene is set in a stone-walled medieval chamber, with tapestries hanging on the walls and a large, roaring fireplace casting a warm glow. The SNES console, looking hilariously out of place, sits on a rough-hewn wooden table next to a chalice and a plate of bread. The combination of ancient and modern elements creates a funny contrast, with the knights’ serious expressions and clunky armor adding to the absurdity of the situation. The lighting is cozy and soft, highlighting the blend of medieval and 90s nostalgia in this playful and unexpected mashup.
    Create an image of Mario and Luigi from the iconic video game series dressed in outfits inspired by Walter White and Jesse Pinkman from 'Breaking Bad.' Mario is wearing Walter White's signature yellow hazmat suit and a black hat, with a stern expression reminiscent of Walter’s determined look. Luigi, in contrast, is dressed in a matching hazmat suit with a hood and gas mask, reflecting Jesse Pinkman’s rugged style. The background is a gritty, industrial setting, perhaps a makeshift lab with beakers and flasks, adding to the 'Breaking Bad' theme. The overall scene combines the playful, recognizable elements of Mario and Luigi with the intense, dramatic aesthetic of the series.

Using the classic breaking bad logo, change the text to "Breaking Mario" and apply this logo and text across top of the picture.
    The image is a digital artwork for a PS5 video game cover, specifically for a game called "Rock, Paper, Scissors 2K25" in the style of the 2k sports games. The cover features two guys playing in the center in crowded arena, people, The quality of the image is very high resolution with clear and concise text.
    This is a photograph of Playstation 5 video game case in a game store. The case label design has a bright yellow background, displaying a minimalist design. The case features prominent black bold text "Generic shooting game" with smaller text below that says "More of the same". Below is a bullet list of features: "Shoot the bad guys", "it's like Call of Duty" and "but with a battle pass". The game is rated E for everyone. The brand name "very original" is printed in the bottom right corner. 
 <lora:No_Name_Brand_Products_FLUX-000001:1>
    Hyperrealistic art night shot of hyper-detailed, beautifully color-coded, unique artstyle, amazing gaming poster, video game concept art, 2d game art, stylized by Jan Ditlev, concept art, landscape of a Timeless (Rainbow Ride:1.1), Selective focus, <lora:MidjourneyV6.1:1>, midjourneyv6.1, 
 <lora:aidma-Image Upgrader-v0.1:0.45>
<lora:aidmaFluxStyleXL-v0.2:0.7>, 
<lora:aidma-Image Upgrader-v0.1:0.35>, masterpiece, best quality, realistic, very clear insane details, intricate details, beautifully color graded, insanely detailed and intricate, hypermaximalist, elegant, hyper realistic, super detailed. Dark, lit, moody, mysterious, sharp focus, Poster design style, poster art, visually striking and informative poster, professional-grade execution, poster graphic design, (rough brush strokes: 1.5), [soft impressionist brush strokes:1.2], blinding light, canvas texture, muted colors, by Brent Heighton, by Richard Schmid, Cartoon watercolor painting style, playful cartoon character, dynamic composition, whimsical expression, soft and fluid texture, adds charm and personality, subtle gradients and blending, captures light and atmosphere, creates soft and dreamy scenes, watercolor texture, cartoon art style, whimsical character, exaggerated features, vibrant colors, dynamic composition, expressive pose, professional-grade finish, adds humor and charm. Extremely high-resolution details, photographic, realism pushed to extreme, fine texture, incredibly lifelike, cinematic epic, stunning, rich deep bright dramatic
    Create a mock video game cover inspired by Fallout 76. The cover should have a retro-futuristic, 1950s aesthetic combined with post-apocalyptic elements. In the center, place a Vault Boy-like character in a mischievous pose, holding a detonator, with a mushroom cloud rising in the background. The scene should depict a desolate wasteland with cracked roads and scattered debris.At the top, include the title 'Fallout '76' in a bold, vintage font. In another area of the cover, add a bright, starburst or explosion shape with jagged edges, like a comic book action bubble. Inside this shape, write the words 'Nuke Your Friends!' in large, clear letters. Make sure the shape is vibrant and colorful, so the text inside stands out. The overall color scheme should blend muted earth tones with bright yellow and red accents to capture the game's signature look
    An Anime-styled illustration close-up portrait of the character queen marika the eternal from the Elden Ring video game
The image is of a regal and ethereal female character who exudes an aura of divinity and power. The character has long, flowing blonde hair that cascades down her back, with soft waves framing her face. Her eyes are a glowing, intense golden-yellow, with a glowing red light in the center of each pupil which stand out, giving her a mesmerizing and otherworldly appearance. She wears a black, flowing dress that is intricately adorned with gold vine patterns, emphasizing her royal status. The dress is designed to reveal her shoulders and a deep neckline, adding a sense of allure while maintaining her elegance.
Queen marika the eternal is depicted in a graceful and confident pose, squatting slightly with one hand resting behind her head, while the other arm is relaxed by her side. She wears a golden circlet or tiara on her forehead, which further enhances her regal presence. A delicate gold necklace rests around her neck, and a matching gold belt cinches her waist, adorned with intricate symbols.
The background is dark and blurry creating an ethereal atmosphere that complements the character's divine nature.
Queen marika the eternal is highlighted by a faint glowing blue outline around it, indicating that they might be using or preparing to use some sort of power or ability. C0NTR4CT0R
    Create a detailed image of Mario, the iconic video game character, playing football for the England national team. Mario should be wearing an England football jersey with the team's colors (white shirt, navy blue shorts, and white socks), with the England crest clearly visible on the chest. He is in action on a football field, dribbling the ball skillfully, with a focused and determined expression. The background should show a vibrant stadium filled with cheering fans, some waving England flags. The lighting should capture the energy and excitement of a live football match under bright stadium lights.
    On a wooden table there is a case for Xbox 360 video games. on the cover of the case there is a Terminator, only performed by Arnold Schwarzenegger, this is a cyborg from the future standing on a dark street near a beautiful red muscle car. Terminator holds a shotgun in his hand, he is wearing a leather biker jacket and sunglasses and is smiling broadly. In the upper left corner of the video game case there is a relief text "Need for Speed: The Terminator", painted white and made in a metal style, in the lower left corner of the case there is the ESRB T Teen logo, and in the lower right corner - EA Sports. logo.
    pixel art image, This is a digitally created, highly detailed, and vividly colored piece of fantasy art. The artwork showcases a surreal, dreamlike landscape reminiscent of a science fiction or fantasy novel. The scene is set in a lush, alien forest with vibrant hues of pink, purple, and blue dominating the color palette. In the foreground, there are large, exotic flowers with petals in shades of magenta and deep purple, interspersed with smaller, more delicate blooms. 
Dominating the center of the image is a massive, detailed moon, its surface textured with craters and ridges, casting a soft, otherworldly glow. Surrounding the moon are smaller celestial bodies, including a distant planet with a crescent shape, adding to the fantastical atmosphere. 
To the left, tall, slender trees with pink foliage stand sentinel, their branches reaching towards the sky. The background reveals a distant, mountainous landscape with jagged peaks and valleys, bathed in a soft, ethereal light. The entire scene is framed by a delicate, circular border of foliage, enhancing the sense of enclosure and mystery. The artwork's intricate detailing and rich color gradient create a mesmerizing, almost hypnotic visual experience.. The scene has an 8-bit or 16-bit pixel art style, with a retro sci-fi aesthetic typical of early 1990s video games. <lora:pixelart3_flux:1>
    The image is a photograph of an adult man dressed in a homemade Master Chief costume, standing in front of a suburban house during what appears to be Halloween. The person is wearing a cardboard armor suit resembling the character Master Chief from the Halo video game series. The armor is made from cardboard and is covered in various shades of brown and green paper, giving it a rough, textured appearance. The helmet, which is the most prominent part of the costume, shows the wearer to be wearing sunglasses. The armor's chest plate, shoulder pads, and gauntlets are also constructed from cardboard, mimicking the game character's design with angular, geometric shapes and various panels.
    obra_dinn, pixel art, monochrome, video game, a cat aiming a pistol at the viewer
    Ultra sharp focus, insanely detailed scene, Brutalism background setting, raw concrete walls, bold forms, of two long rows of tall black computer servers with blinking red LED lights and stylized smoke billowing out of overheating server air vents, with a yellow sticky paper note with large text "THIS IS FINE" stuck on the servers.
In the style of Concept Art for Video Games is a distorted and worried, short chimpanzee character with highbrow, raised eyebrow expression and high detail face, working in the tech department of civitai, with above head symmetric yellow think bubble with black text "FRIED THE GPU AGAIN", wearing a buttoned-up, tainted old long white oversized lab coat with a pen and pencil in the chest pocket, wearing lanyard card holder hanging from neck, long depth of field, long shadows casted, mood lighting
    anime, illustration, cartoon, 4k, close-up, 
red ninja with fireMinimalist neon 80’s anime style. No background or graphic elements. 3/4 view of Inspired by 90’s anime, manga, video-games, movies and TV shows. A heavy armed mecha with guns, cannons, missile launchers power anime style full body
    An triptych graphic illustration split into three equal geometric shaped panels. Geometric asymmetrical division of a three-part artwork that fluidly showcases the three StarCraft video game factions: Terran, Protoss, and Zerg. The Terran panel features a proud Terran marine with helmet and a blue hue. The Protoss panel features a scaled Protoss templar alien with glowing green features. The Zerg panel features a terrifying arthropoidal insectoid alien with a dark, red chaotic aesthetic. Photorealistic story arc of muted colors represent each faction's lore and identity.
<lora:Glitchcore_Flux:0.3> gl1tchc0re  <lora:Darkcore:0.3> darkcore <lora:Poisoncore Flux:0.3> poisoncore
    tshirt design, midjouney style, anime video game seriesshinshin, in the style of dark gray and light crimson, historical illustrations, group zero, noble subjects, aurorapunk, 2d,, sbfte
    The image is a digital artwork for a Nintendo Switch video game cover, specifically for a game called "Star Wars Imperial Commando " in the style of the Star Wars games of Lucas Arts. The cover features A group of well-armed and powerful elite soldiers of the Galactic Empire, their armor is decorated with skull motifs and camouflage, The game cover features a tagline " Killing rebel scum one at a time",The quality of the image is very high resolution with clear and concise text.
    The Elf on the shelf playing a retro video game system in front of a vintage CRT TV, the room gives 1970's vibes
    Full shot of a female warrior, likely from a fantasy video game or art piece. 
The warrior is clad in dark, almost black, attire that suggests a blend of armor and flowing robes. She wears a hooded cloak that covers her head and shoulders and appears to be made of a smooth, dark material. A face-covering cowl, also black, obscures most of her face, revealing only her eyes and the bridge of her nose. Her eyes appear intense and focused.
The armor seems to be segmented, particularly around her thighs and shins, which are covered in dark metallic plates forming protective armor on her lower body. There is visible leather or dark-brown material beneath the armor sections. A brown leather-like belt encircles her waist.
She carries two long, thin, light-colored blades, or swords, that extend down from both sides, suggestive of a warrior skilled in swordsmanship. The blades are positioned as if she is poised for action. 
The background is a dark forest at night, with dark trees and a large full moon prominently featured in the mid-ground behind her.  The image suggests a contemplative or watchful posture, with the moonlight casting a soft glow on the warrior. Small, flickering embers or flames of fire appear in the bottom-middle foreground, enhancing the nighttime, atmospheric feel.
<lora:FLUX-daubrez-DB4RZ-v2:1> DB4RZ, DB4RZ style painting
    An illustration of an anime or manga-style character wearing a hat and aiming a gun with laser sights. The character has an intense, focused expression, with glowing red eyes suggesting they may be using some kind of special ability or power. The illuminated red sights on the gun and the blurred red lights in the background contribute to a tense, action-oriented atmosphere. The caption "I'll get him, give me a sec." implies the character is pursuing or about to confront someone. The overall style and composition conveys an intense, dramatic moment likely from an action or sci-fi anime, manga, or video game scene.
    Red demon humanoid 3D video game model, arms down to sides, long horns. very muscular, frightening, evil, white background, symmetrical pose
    stunning female gamer streamer, medium blonde hair, bangs, eye make-up, red lips, crop top with a darth vader print, denim shorts, headphones and microphone on her head, sitting in a gamer chair holding a game controller, in front of three large monitors, the first screen showing chat feed, the second showing an action scene from a video game, and the third showing her image from a webcam.  The room has shelves with models of  sexy female anime characters.  Hyperdetailed photorealistic image, high quality, detailed face
    The image features a character mounted on a horse in a lush, grassy landscape under a starry night sky. The moon is large and prominent, illuminating the scene. Scattered throughout the area are glowing yellow trees, adding a mystical ambiance. The character is wearing armor, suggesting they are a warrior or knight, and the overall atmosphere conveys a sense of adventure and exploration typical of fantasy video games. The scenery blends elements of nature with an otherworldly vibe, characteristic of expansive open-world environments.
    The image features a character mounted on a horse in a lush, grassy landscape under a starry night sky. The moon is large and prominent, illuminating the scene. Scattered throughout the area are glowing yellow trees, adding a mystical ambiance. The character is wearing armor, suggesting they are a warrior or knight, and the overall atmosphere conveys a sense of adventure and exploration typical of fantasy video games. The scenery blends elements of nature with an otherworldly vibe, characteristic of expansive open-world environments.
    a video game render of  Commander Shepard from mass effect,rtx, reflections in glass,
(thought bubble with text that says " We'll bang OK ")
    Kawaii style adorable anthropomorphic Doudou chibi body wearing a classic American-style varsity jacket and denim jeans, is sitting in a messy room, leaning against a sofa chair, intensely focused on playing a video game. The room is filled with scattered clothes, empty snack bags, open soda cans, game controllers, along with anime magazines, comic books, and a Gameboy tossed across the floor, creating a chaotic atmosphere. Piles of magazines are stacked haphazardly in the corners, and a half-eaten pizza sits on a nearby table. Doudou is sitting cross-legged in front of an oversized TV screen, gripping a game controller tightly. The TV shows a pixel art computer game viewed from the side. At the top of the screen, there is a health bar. On the left side of the screen is an anthropomorphic Doudou Dog, wearing medieval armor and holding a large sword in both hands, standing in a battle pose. On the right side of the screen, a large dragon is breathing fire towards Doudou Dog. The game is set in a dark, medieval city at night, with Doudou Dog looking intently at the dragon, ready for battle. In front of Doudou, on the floor, sits a PlayStation 2 console. The window behind Doudou reveals a stormy scene outside, with rain pouring down and winds blowing, rain droplets sliding down the glass. The walls are decorated with anime posters, and shelves filled with anime and game-themed action figures add to the playful and nerdy vibe of the room. Some of the action figures are neatly placed on shelves, while others are scattered around the room, enhancing the sense of playful chaos.
    A video game art style depiction of a bustling medieval market square in a fantasy kingdom, with vibrant stalls, detailed character designs, and intricate architecture. The scene is rendered with high detail and dynamic lighting, fitting into a stylized game environment.
    Content: professional still life photoshot huge arcade space and a claw machine with a claw inside full of pumpkins in random sizes against a lots of arcade machines in the background, machine has a text on it "GET UR HEAD" in bold text, the scarecrow in classic lumberjack outfit stands near the claw machine holding a huge pumking with carved devil smile and eyes, a small white dog is sitting next to a claw machine

Details: The scene looks like it was rendered from inside a video game world, givingit a whimsical feel, adding depth to the illustration in the style of video games
    A female 3D animated character stands confidently in front of a large window, bathed in the soft, warm glow of gentle daylight that streams through the glass panes. Her futuristic armor-like attire is comprised of intricately detailed white and gray plates that cover her body from head to toe, evoking a cyberpunk aesthetic reminiscent of high-tech gadgetry. The intricate design of each plate appears almost organic, as if it has grown into place on her physique, providing a seamless blend between her digital existence and the metallic components.

The character's helmet is sleek and modern, featuring a streamlined visor that seems to have been precision-engineered for optimal visibility. On the chest, an integrated communication device is discreetly embedded, giving off an air of professionalism and tactical preparedness. The overall design language speaks to cutting-edge digital art used in video games or animations.

The character's expression remains neutral, gazing directly at the viewer with an unflinching intensity that seems to dare them to look away. This deliberate choice adds depth to her digital persona, suggesting a complexity that goes beyond mere aesthetics. The surrounding environment is minimalist, focusing solely on the character as she stands steadfast in front of the window.

Composition-wise, the scene places emphasis on the character's figure, using negative space to create an illusion of depth and distance. This visual trick draws the viewer's eye directly into the scene, blurring the line between reality and digital representation. The style is reminiscent of high-contrast digital art used in video games or animations, with a focus on clean lines, vibrant colors, and striking lighting effects.
    Setting:

Location: A vibrant, slightly cluttered teen bedroom from the early 2000s. The room should capture the essence of nu-metal culture and teenage enthusiasm of that era.
Key Features:

Walls and Posters:

Posters: Decorate the walls with posters of popular nu-metal bands like Linkin Park, Korn, Slipknot, and Papa Roach. Include posters of iconic 2000s movies, like The Matrix, and maybe some edgy graphics or album covers.
Additional Décor: Add a few band stickers, graffiti-style wall decals, and some motivational or rebellious quotes.
Furniture and Layout:

Bed: A single or twin bed with a dark, possibly band-themed comforter. Add some band-themed pillows or plush toys. The bed area could be slightly messy, reflecting typical teenage habits.
Desk: A cluttered desk with an old-school CRT monitor, beige or gray desktop computer, and classic wired peripherals. The screen displays a nostalgic early 2000s wallpaper or a pixelated game.
Gaming Setup:

Consoles: Place a Nintendo 64 and an original PlayStation next to a small CRT television. The consoles should be connected with visible cables.
Games: Scatter a few Nintendo 64 and PlayStation game cartridges around the area. Include popular titles from the era like Super Mario 64, GoldenEye 007, Final Fantasy VII, and Metal Gear Solid.
Tech and Gadgets:

Accessories: Include a classic CD player, an early iPod, and a collection of CDs with nu-metal bands. Add a few early 2000s tech gadgets like a pager or an old flip phone.
Other Items: A stack of DVDs or VHS tapes, possibly with some music videos or movies that fit the nu-metal vibe.
Decor and Clutter:

Music and Media: A collection of music magazines, including ones focused on rock and metal bands. The room could also feature a few graphic novels or popular teen fiction books from the era.
Random Items: Include items like a mini fridge stocked with 2000s snacks (like Dunkaroos, Pop-Tarts), and a few cool stickers or patches on furniture or walls.
Color and Tone:

Color Palette: Use dark and moody colors typical of nu-metal aesthetics, including black, gray, and dark red. Add contrasting bright colors from posters and tech gadgets to create a vibrant and lively atmosphere.
Tone: The tone should be energetic and slightly chaotic, capturing the rebellious and intense spirit of early 2000s nu-metal culture.
Artistic Style:

Room Style: Render the room with a realistic but slightly exaggerated style to emphasize the clutter and personal touch typical of a teenager’s space.
Posters and Décor: Ensure that the posters and décor items accurately reflect the nu-metal vibe and early 2000s style, capturing the essence of the era.
Photography/Illustration Techniques:

Angle and Framing: Capture the room from a wide-angle perspective to showcase the various elements and layout. An angled shot could highlight the console setup, posters, and overall room clutter.
Focus and Depth of Field: Use a medium depth of field to keep both the foreground (consoles and posters) and background (room details) in focus. Ensure all nostalgic elements are visible and contribute to the overall vibe.
Post-Processing:

Enhancements: Adjust contrast and saturation to highlight the dark, edgy colors and the vibrant details of the posters and tech gadgets. Add a slight vignette effect to focus on the central elements.
Details: Fine-tune the arrangement of items and the clarity of posters and gadgets to ensure they reflect the early 2000s nu-metal aesthetic accurately.
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