null underground hideout as

    ne0nfant4sy, Deep within an underground bunker carved from ancient rock and reinforced with high-tech alloys, a half-elf hacker sits at a glowing console, her fingers dancing across holographic screens that display streams of arcane code and digital maps. Behind her, a massive crystal pulses with raw magical energy, powering the entire underground hideout as sparks of blue electricity arc between it and the high-tech machinery embedded into the walls. The bunker is a strange fusion of medieval architecture and advanced technology, with stone pillars wrapped in glowing cables and enchanted sigils etched into the floor, pulsating with energy. Suddenly, alarms blare as the walls begin to tremble, and through a reinforced window, a horde of cyber-zombies—twisted amalgamations of flesh and machine—break through the outer defenses. The hacker’s eyes, glowing a faint green from her implanted tech, widen as she activates an ancient magical shield that ripples to life around the bunker, crackling with arcane energy. Weapons line the walls—laser rifles next to enchanted swords—ready for the coming assault. Outside, explosions rock the wasteland above, shaking dust from the ceiling as the hacker prepares for battle in a world where ancient magic and futuristic tech collide in a fight for survival.<lora:RetroAnimeFluxV1:0.5><lora:NeonFantasyFLUX:0.3>
    Neon-drenched cyberpunk cityscape, towering skyscrapers with holographic advertisements, floating transport pods weaving between buildings, street-level bazaar with cyborg vendors, augmented reality interfaces floating in air, grimy alleyways with flickering neon signs, corporate logos dominating skyline, smog-filled atmosphere with acid rain, crowded streets with diverse mix of humans and androids, cybernetic implants and body modifications visible on pedestrians, high-tech surveillance drones patrolling, underground resistance hideout entrance hidden in plain sight, 8k resolution, hyper-detailed, cinematic lighting, volumetric fog, ray tracing, photorealistic textures <lora:NeonFantasyPrimeFLUX-000049:0.3> <lora:flux.1_lora_flyway_Epic-detail_v2:0.9> <lora:Hand v2:0.2>

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    • Dev - flux_dev.safetensors