null sickly light

    A nightmarish scene in a dimly lit, decaying hallway. Peeling wallpaper and cracked plaster walls drip with an unsettling, viscous substance. Flickering, sickly green fluorescent lights cast eerie shadows. At the far end, a monstrous silhouette looms, its proportions grotesquely distorted. The creature's massive, oil-stained chainsaw gleams dully, easily twice the size of a normal human. Its blade drips with dark, congealed fluid. The monster's skin is a patchwork of rotting flesh and exposed muscle, with random mechanical parts fused to its body. Glowing red eyes pierce the gloom, filled with malevolent hunger. Torn and bloodied scraps of clothing litter the floor, hinting at previous victims. Rust-covered pipes line the walls, occasionally releasing bursts of foul steam. The air is thick with the scent of decay and motor oil. Shadows seem to writhe and reach out as the creature slowly advances, the menacing growl of its chainsaw echoing off the walls. Hyper-detailed textures emphasize the grime, rust, and decay throughout the scene.
    EtherealGlow, This is a digital artwork featuring a terrifying, ethereal horror creature. The creature is barely visible, emerging from swirling mist, with its form outlined by a ghostly, glowing light. Its hollow eyes glow with a sickly green hue, and its twisted, skeletal body is wrapped in tattered, flowing shadow-like tendrils. The creature's long, clawed hands reach out from the darkness, glowing faintly as if they are made of otherworldly energy. In the background, dimly glowing orbs float among the dead trees and crumbling ruins, casting an eerie glow on the scene. The thick fog and flickering lights enhance the haunting, supernatural atmosphere.
    aidmatextimprover, A photograph of a dilapidated staircase leading down to a double door entrance, its red brick walls worn and crumbling. An overhead fluorescent light flickers dimly, casting a sickly blue-ish white glow that barely illuminates the space. Above the entrance is a large dimly glowing red sign hanging from a pair of worn wires that reads "DROP OFF BUZZ HERE" in bold white font.
    anime,cyberpunk, A young girl with large, apprehensive eyes stands amidst a cacophony of disembodied, bloodshot eyes. Render this in a gritty, expressionistic style, emphasizing jarring color contrasts and impasto brushstrokes. Employ a worm's-eye view to enhance the feeling of being watched. The girl's face and the surrounding eyes should be the focal points, illuminated by an unseen, sickly green light source. The background recedes into an indiscernible darkness.
    A cinematic close-up captures a faceless woman, deep in shadow. The camera peers through one of the mask's eyeholes, revealing the sharp, dark silhouette of the head of the shapeless, ghostly figure. Her face is a void—an endless, smooth, pitch-black nothingness where her features should be. Her hood has fallen back, revealing a bald, perfectly smooth scalp that gleams faintly in the dim light like polished obsidian. The ancient hood, once covering her, now hangs limp over her shoulders, its tattered fabric stitched with silver runes that flicker faintly like dying embers, nearly lost in the surrounding darkness.
In her gloved hands, worn velvet clings to trembling fingers as she holds a porcelain mask—pale and cold, grotesque in its simplicity, shaped like a rabbit's face. The eerie smile is stretched unnaturally wide, too far, its eyes hollow and lifeless, staring into empty space. Cracks run along its cheeks like dried riverbeds, and the long ears—elongated and impossibly thin—stretch outward, standing out against the deep shadows. They twitch, almost alive in the stillness, their forms exaggerated in their height and delicacy, piercing the darkness like unsettling tendrils of bone.
The camera focuses entirely on the mask, emphasizing the elongated, delicate ears, which loom large in the composition. Only sharp slivers of sickly blue light outline the mask’s edge, the hollow where her face should be, and the eerie, towering ears that seem to reach toward the unknown.
    ne0nfant4sy, A ghoulish lich, his decayed face hidden beneath a hood of tattered black robes, stands with his skeletal hands clutching a glowing, crimson gemstone. His fleshless fingers are adorned with rings, each one glowing faintly with dark magic, while his sunken, glowing red eyes peer out from the shadows of his hood. The gemstone pulses with dark energy, casting a sickly red light over his hollow, skeletal features. Around his neck hangs an ancient amulet, inscribed with runes of forbidden magic. Behind him, a crumbling tower rises into the night, its stone walls etched with countless years of arcane symbols. The sky above is dark and starless, save for a blood-red moon that casts an eerie glow over the desolate landscape. The faint whispers of spirits echo in the air around him, and the ground beneath his feet is cracked and lifeless. His expression, though devoid of flesh, is one of sinister glee, a master of death holding unimaginable power. The crimson glow from the gemstone illuminates his skeletal grin, casting long shadows across the tattered remnants of his robes.<lora:RetroAnimeFluxV1:0.5><lora:NeonFantasyFLUX:0.3>
    A digital painting in the style of ck-js, depicting a small, rugged prospecting ship navigating through the colossal, shattered remnants of a planet destroyed by an ancient cataclysm. Immense, continent-sized fragments drift silently in space, glowing internally with a sickly, dangerous energy (toxic greens and deep, unsettling purples). The ship's searchlights pierce the contaminated dust, illuminating jagged, crystalline structures within the debris field. The palette features deep space black, the menacing bio-luminescent glow of the fragments (greens/purples), and the cautious amber of the ship's lights. Focus is on navigating immense, dangerous scale and the aftermath of destruction.
    A digital painting in the style of ck-js, depicting a small, rugged prospecting ship navigating through the colossal, shattered remnants of a planet destroyed by an ancient cataclysm. Immense, continent-sized fragments drift silently in space, glowing internally with a sickly, dangerous energy (toxic greens and deep, unsettling purples). The ship's searchlights pierce the contaminated dust, illuminating jagged, crystalline structures within the debris field. The palette features deep space black, the menacing bio-luminescent glow of the fragments (greens/purples), and the cautious amber of the ship's lights. Focus is on navigating immense, dangerous scale and the aftermath of destruction.
    Art by Alejandro Burdisio. A digital illustration shoot from below about a futuristic, sci-fi scene featuring a large, metallic, futuristic train suspended in mid-air amidst a dramatic, electrifying environment. the scene is set in a dimly lit industrial environment with large, arched windows, and machinery visible in the background. the train is suspended in the air, with glowing blue and green lights emanating from it, creating a sense of movement and energy. on the left side of the image, a man stands on a platform, looking up at the train, while on the right side, a group of people stand nearby, observing the scene. the man in the foreground is wearing a hard hat and overalls, and appears to be in a state of contemplation, as if he is lost in thought. the background is filled with a mix of blue and purple hues, with lightning striking down from the sky, adding to the sense of chaos and destruction. the overall atmosphere is one of a post-apocalyptic world, with a focus on technology and science fiction. highly detailed, high budget, cinemascope, moody, epic, gorgeous, film grain, grainy, Jagged rips in space-time, pulsating with the sickly glow of neon orange, electric blue, or radioactive green, synthetic mist, hiding secrets, silhouettes, and the occasional ghost of the old world. pscho_4rt, surreal, abstract, glitch effects, neon-mist
    A digital painting in the style of ck-js, depicting a colossal, grotesque alien invader mothership with a biomechanical structure resembling fused chitin and corrupted flesh, drifting silently above a murky, methane-rich gas giant. Its surface is a disturbing texture of jagged, overlapping plates in dark, oily greens and deep purples, with pulsating sickly yellow-green bio-luminescent lights emanating from vents and orifices. Unsettlingly organic weapon systems seem grown into the hull. Focus on the immense scale of the lone, nightmarish vessel, its truly alien biology, and its deeply menacing presence.
    Hyper-realistic macro photograph of a terrifying aquatic predator's face, emerging from murky teal depths. The creature's skin is a pale, sickly blue-green, with a texture reminiscent of weathered leather, marked by fine wrinkles and scars. Its most prominent feature is a gaping maw filled with razor-sharp, translucent teeth, each fang glistening with a menacing gleam. The mouth is stretched wide in an aggressive snarl, revealing pinkish gums and a cavernous throat.
The beast's eye is a horrifying spectacle - bulging and bloodshot, with a milky film partially obscuring a glowing amber iris. Thick, dark lashes frame the eye, adding to its otherworldly appearance. Thin, spidery veins are visible beneath the creature's semi-transparent skin, pulsing with an eerie, bioluminescent light.
Shadows play across the being's face, accentuating its alien bone structure and adding depth to its nightmarish visage. Particles suspended in the water catch the light, creating a dreamlike atmosphere that contrasts sharply with the monster's brutal reality.
The image captures an impossible level of detail, from individual scales to the subtle shifts in color across the creature's face, resulting in a chilling portrait that blurs the line between fantasy and reality. The lighting is cold and ethereal
    Hyper-realistic horror photograph set in a dimly lit, ominous space. An elderly woman in a plain green dress stands rigidly, her face etched with eerie calmness. Beside her looms a nightmarish, humanoid creature with the head of an oversized plague doctor mask. The creature's body is shrouded in dark, tattered robes, its posture unnaturally still. The mask's beak is elongated and sinister, with glowing red eyes that pierce through the darkness. The lighting is harsh and uneven, casting deep shadows and creating a sickly green tinge on both figures. The background is pitch black, suggesting an infinite void. Dust particles float visibly in the air, caught in the stark lighting. The woman's skin shows every wrinkle and imperfection in unsettling detail, while the creature's robes reveal intricate textures of decay. The contrast between the woman's mundane appearance and the otherworldly horror beside her creates a deeply disturbing atmosphere. Fine details like the woman's greying hair, the creature's rough, leathery mask, and the worn fabric of the dress are rendered with chilling clarity, amplifying the sense of surreal terror.
    (Flower Power Revolution by Allen Ginsberg:1.0), outdoors., wide expanse of heavenly beauty, beautiful place., She appears to be walking away, full body, side profile, perfect female anatomy, in a sick looking place, (foggy:1.15)., Experimentation with light and shadow., beautiful woman standing on a rocky hill and posing., 
The image shows a full-length wide-angle shot of (Eva Green:1.07) in a dark spot with a large rock  in the background, 27 y.o beautiful woman in high heels, ([white | blue] shirt, full sleeves, pants), (looking over her shoulder detailed background bokeh:0.72), exudes confidence and attractiveness, 
soft natural volumetric cinematic perfect light, (high contrast:1.1), warm lighting, artstation, 4k, absolute sharpness, ~*~aesthetic~*~, ( merged with a Rorschach inkblot, illuminated by vibrant neon under a blacklight, Pin-up art by artist Earl Moran:0.57) 


, sharp focus, stark lighting, medium-format camera, art by Helmut Newton, fashion photography, high-contrast, dramatic lighting, striking composition, confident and empowered woman, strong and assertive pose, fashion, sensuality, high end clothing, luxury accessories,dynamic pose, bdsm props,,

igiex.  
.. 
. The background is minimalist, a gradient of shadowy blue tones, amplifying the ethereal and futuristic ambiance of the scene. The overall composition feels cinematic, blending high fashion with a science fiction aesthetic. . Exquisite cyberpunk. retroFuturism. . 
 (Depth of field), low saturation,detail. mythp0rt Stylish, charismatic.

(depth of field)
mythp0rt,
nigiex.
    horror show, monster, nightmare, sexy, lewd, fear, Cinematic style
play of shadow and light, 
A highly detailed illustration of a vampire girl with large dark bat-like wings. She stands in a dramatic pose, with pale white skin and glowing icy blue eyes. Her long black hair flows down her back, blending into the dark background. Her face and body is decorated with silver and aquamarine goth style jewelry. She wears a modern scene punk dress with intricate lace details, torn at the edges. Her fangs are visible, and she has a slight smirk, revealing her predatory nature. Her wings are outstretched, with sharp, bony structures, and veins glowing in a sick looking frosty light blue glow. Random sections of her beautiful pale white skin are partly replaced by skeletal bones. The background is a dimly lit forest, with tall, dead trees and a heavy mist rolling in, adding to the eerie, dark atmosphere. Photorealism, High quality
    A vast, desolate desert stretches endlessly, where the golden sands shimmer with an almost unnatural glow under a haunting, clouded sky. The landscape is shaped by the relentless winds, which whip up shifting dunes that form and collapse in a mesmerizing yet unsettling rhythm. The sand feels alive, as though it holds secrets buried deep within, pulsating with subtle patterns that seem to trace forgotten paths. A spectral fog clings to the sand, swirling in an eerie dance, while ethereal, vaporous tendrils of mist rise from the ground, curling and dissipating in mid-air. The atmosphere is thick with a supernatural presence, the silence broken only by the soft, mournful sound of wind shifting over the vast expanse.
In the center of this arid wasteland stands an ancient ruin, half-buried in sand. Weathered, cracked stone columns jut from the earth like skeletal remains of a forgotten civilization, their surfaces etched with strange symbols and runes that faintly glow, casting ghostly light through the fog. The remnants of once-grand structures are twisted and crumbled, lost to time and the harsh elements, yet they seem to carry an unspoken weight, a dark memory of some long-forgotten ritual or battle. Where the sand has worn away, jagged, metallic fragments, half-rusted and glinting in the dim light, are exposed—suggesting that this was once a place of both ancient magic and advanced technology.
At the heart of this eerie, sunless wasteland, a lone figure draped in dark, tattered robes stands still, watching the horizon with vacant, ghostly eyes. The figure’s form is ethereal, almost translucent, blending with the sand yet standing distinct amidst the decay. There is something haunting about her presence; the hollow expression on her face tells of countless ages spent wandering this forsaken world, a prisoner to its secrets. Her long, flowing hair, now tangled and entwined with sand and wind, seems almost to move with a life of its own, caught between the physical world and some intangible realm beyond. Her robes, tattered and torn, are interwoven with strange, glowing threads, like the last remnants of a forgotten power. As the fog swirls around her, the sands seem to shift, and the very ground beneath her feet groans with a low, mournful sound, as if the desert itself is alive.
Above, the sky is a dull, sickly color, its vast emptiness stretching without end. The air is thick, oppressive, with no sign of a rising sun, only the faintest glow from an unseen moon casting distorted shadows across the sand. The atmosphere is laden with the scent of decay and dust, every inch of the landscape feeling untouched, frozen in time by an unseen force. Strange, dark shapes move faintly in the distance, barely visible through the swirling fog—silent and haunting, their movements just outside the realm of the known, as if watching, waiting for something.
The desert is alive with an uncanny, unsettling energy. The ground pulses faintly, the rhythm of the sands and mist creating a strange, hypnotic melody. The eeriness of the atmosphere heightens as time feels stretched and fragmented, like an endless loop that spirals into the void. This is a place forgotten by all but the wind, where time and memory are fractured and lost, and where the boundary between life and death, reality and the supernatural, is thin and fragile.
Captured in a hyper-realistic style, the scene exudes the cold, haunting beauty of an untouched, forgotten world, with intricate textures of sand, stone, and mist. Every detail—from the glowing symbols on the ruined columns to the eerie, distorted shadows cast by the figure—is designed to evoke a deep sense of mystery and unease. The scene’s mood is amplified by the use of the Sand and Eerie atmosphere Loras, with every element infused with a chilling, otherworldly presence that feels both dreamlike and unnervingly real.
ral-sand, ral-ertmsphr, aidmaMJ6.1
    ne0nfant4sy,  Amidst the ruins of a once-great city, now overrun with creeping vines and shattered skyscrapers, a lone scavenger with dirt-streaked skin and sun-bleached blonde hair stands on a crumbling highway overpass. Her torn, patchwork clothing is cobbled together from scavenged armor, rusted metal plates, and worn leather, while a shotgun slung over her shoulder glints faintly in the fading light. Below her, a horde of the undead shuffles aimlessly through the decaying streets, their rotting limbs dragging across the pavement, but her sharp, green eyes are locked on a distant figure in the wreckage—a survivor, barely moving. The sky above is an angry swirl of storm clouds, tinged with a sickly green hue, while ash falls gently from the sky like snow. Twisted remnants of vehicles litter the streets below, overgrown with vines and rust, the skeletal remains of civilization long gone. In the distance, the faint hum of an old, broken-down generator echoes through the wasteland, providing the only sound other than the occasional groan from the undead below. Her fingers flex around the hilt of her machete, the blade stained with both rust and blood, ready for the chaos that’s bound to follow her next move. The scene is tense, filled with the weight of survival in a world where death lurks in every shadow.<lora:RetroAnimeFluxV1:0.5><lora:NeonFantasyFLUX:0.3>
    Photorealistic Closeup Portrait of a glitching spectral entity, flickering erratically between existence and oblivion, but the true horror lies in the weapon it wields. The figure clutches an otherworldly, translucent red blade—an abomination of tortured souls, fused into a single, writhing form. The sword pulses with unnatural energy, its surface shifting like liquid glass, distorted faces screaming silently from within. Their expressions twist in agony as if trapped in an endless cycle of torment, each flicker revealing new horrors buried in the weapon’s cursed essence.
The blade distorts reality itself, its edges unstable, phasing in and out like corrupted data, leaving behind glitching afterimages of itself. It emits a sickly neon-red glow, staining the surrounding darkness with malevolent light. Where the sword moves, the air fractures with crackling distortions, neon veins of corruption spreading outward like a digital virus infecting the world around it.
The spectral figure wielding it remains a hazy, high-translucent ghost, barely holding form—flickering with cyan and magenta glitches, its ancient, corroded armor appearing in brief bursts before dissolving into neon static. But the blade remains solid, real, and insatiably hungry. The atmosphere is saturated with shifting hues of deep crimson and pulsating violet, a nightmarish digital phantasm trapped between dimensions, forever bound to the cursed blade. R3alisticF
    A hyper-realistic portrait, photorealistic photo close-up image of A close-up portrait of a male, with short, silver hair and pale, alabaster skin, belonging to a cursed race of undead knights. He appears to be in his late 30s, his eyes hollow and sunken beneath a cracked, horned mask. The mask is forged from ancient bone, with two large, twisted horns that jut out menacingly from either side, each one marked with the scars of countless battles. The surface of the mask is covered in deep cracks and chips, as if it has been worn through centuries of combat, and from within, faint whispers of the dead can be heard. His mouth is slightly open, revealing sharp, decayed teeth, and his eyes, visible through the mask’s hollow sockets, glow with a sickly green light. The background is a swirling fog of dark greens and grays, with ghostly figures emerging from the mist, creating a scene that is both eerie and unsettling. The combination of the horned mask and the ghostly background gives him the appearance of a haunted, undead warrior, cursed to wander the battlefield for all eternity. (photography, high-resolution, dynamic, energetic,hyper-realistic, dramatic lighting, shallow depth of field.), detailmaximizer, MythP0rt<lora:midjourney_whisper_flux_lora_v01:0.55><lora:aidmaMJ6.1-FLUX-V0.1:0.4><lora:FluxMythP0rtr4itStyle:0.4><lora:detailed_flux_ntc:2.2><lora:aidmaImageUpgrader-FLUX-V0.1:0.65>
    dark fantasy horror with elements of bio-organic art, influenced by h.r. giger and lovecraftian aesthetics.
a nightmarish, surreal setting featuring a malevolent gelatinous cube-like entity with a menacing presence, glowing faintly in the eerie gloom.
the translucent, ectoplasmic mass of the cube dominates the foreground, its semi-liquid form stretching and oozing in unnatural ways, tentacles and malformed limbs protrude from its surface, their grotesque shapes twisting as if trapped in perpetual agony, the background is a dim, foggy cavern illuminated by faint, bioluminescent crystals and glowing veins running along the walls, casting a sickly iridescent light across the scene, fog and mist swirl around, amplifying the sense of dread.
the gelatinous creature exudes a menacing aura, poised as if ready to attack, its multiple glowing red eyes fixated on the viewer, veins and bio-organic vessels within its body pulse with a toxic glow, light particles shimmer within its translucent form.
the entity's surface gleams with subsurface scattering, creating a horrific play of light and shadow, its tentacles leak viscous slime, extending outward in a threatening pose, the glowing bodies trapped within are distorted and frozen mid-scream.
a low-angle, wide shot emphasizes the towering, monstrous nature of the cube.
dnd_grainyboyz, 1970’s dark fantasy artwork, vantablack, wterrfantf1, gelatinous cube, fantasy-style, green, purple, cyan, glowing, eyeball
    In the neon-lit ruins of a forgotten metropolis, a detective with cybernetic eyes and a trench coat lined with shifting, holographic patterns kneels beside a body that isn’t entirely human. The corpse flickers in and out of existence, glitching like a broken simulation, its veins pulsing with lines of unreadable code. Rain falls in heavy sheets, pooling in the cracks of the shattered pavement, reflecting the city’s sickly green glow. Above, digital billboards sputter with half-formed advertisements, their distorted faces whispering promises of salvation. The investigator adjusts his gloves—synth-leather embedded with microscopic sensors—before reaching out to touch the body, his fingers passing through its unstable flesh. From the shadows, unseen figures watch, their silhouettes barely distinguishable from the ruins around them. The air hums with static, and somewhere in the distance, a broken radio plays a song that ended decades ago. The detective exhales a cloud of neon-blue mist, his breath reacting to the corrupted air. He’s seen a lot of murders, but this one might not belong to this reality. , detailed background  Fantastic lighting. Detailed shadows.intricate details, vivid colors, hyper-detailed, ultra-sharp, , <lora:aesthetical-000003:0.15><lora:aidmaNSFWunlock-FLUX-PonyStyle-v0.1:0.15><lora:Flux-jijia:0.1><lora:GLSHS:0.6>
    Cinematic wide shot of an endless landscape made of disfigured human faces, grotesquely stitched together with sinewy, vein-like threads. Each face is locked in expressions of torment, mouths frozen in silent screams, eyes wide with despair. Thick black oil pours out their mouth. The patchwork of ashen and bruised flesh tones bleeds dark, oily fluid from the seams. Above, a black sun eclipse casts a sickly light, creating deep shadows that hide subtle movements within the faces. Flickers of violet lightning briefly illuminate the grotesque details. The faces shift slightly, as if struggling against their amalgamation, evoking a sense of nightmarish surrealism. The scene is hyper-detailed with a muted palette of flesh tones, deep shadows, and eerie highlights of red and violet.
    A battlefield where the ground is uneven and cracked, with deep fissures running across the landscape like wounds. The trenches are chaotic, their paths twisting and turning unpredictably as they disappear into the darkness. Above, a massive, leaning tower of rusted metal and bone rises out of the earth, its structure so unstable that it seems ready to collapse at any moment. The tower’s surface is covered in strange, organic growths that pulse faintly with a sickly, green light. The sky is filled with dark, swirling clouds that seem to twist and writhe, adding to the sense of impending doom. The overall composition is unbalanced, with elements placed in such a way as to create a feeling of creeping dread and unease.
    A hyper-realistic close-up photograph of a grotesque humanoid creature with pallid, wrinkled skin. The face dominates the frame, showcasing intricate details of its deformed features. A single, bulging green eye with a dilated pupil stares intensely, surrounded by deep, sunken eye sockets. The other eye socket appears empty and shadowed. The nose is flattened and distorted, with flared nostrils. The creature's mouth is unnaturally wide, stretching across its face in a horrifying grimace. Rows of large, yellowed, pointed teeth protrude at odd angles from swollen, bruised-looking gums. Saliva glistens on the teeth and lips. Deep creases and folds cover the skin, giving it a leathery texture. The skin tone varies from sickly pale to mottled pink, with visible veins and discolored patches. Surgical-like stitches run along the jawline, suggesting crude modifications. Wispy strands of hair cling to the creature's scalp. The lighting is harsh, accentuating every gruesome detail and casting deep shadows that heighten the sense of dread. The background is dark, focusing all attention on the nightmarish visage.
    A hyper-realistic portrait of a young woman in her mid-20s, her pale, porcelain-like skin stark against the grim setting of a dimly lit prison corridor. She stands expressionlessly, facing the viewer with cold, unwavering eyes, her rigid posture reflecting an eerie calm. She wears a plain yellow prison uniform, its loose fit and meticulously detailed folds emphasizing her vulnerability. The iron-barred cells on either side loom ominously, casting jagged shadows that intensify the foreboding atmosphere. From the darkness of the cells, over two dozen skeletal hands, pale and grotesque, reach desperately through the bars, their unsettling movements contrasting with her stillness. The corridor is drenched in dim, oppressive light, its shadows creating dramatic contrasts that highlight the woman’s silhouette and the eerie, outstretched hands. Behind her, the faint, sickly yellow glow of light seeps weakly through a distant doorway, casting a haunting outline around her figure and deepening the surreal, isolating mood of the scene.
    R3tun4L style, "In the heart of the Whispering Woods, a lone figure emerges from the shadows. The Demon Skull Head Knight, blue flames engulfing head, clad in tattered black armor, strides purposefully down the winding forest path. The air is heavy with an eerie, unsettling energy, as if the trees themselves are watching the knight's every move.
Mood:
Ominous and foreboding, with a sense of impending doom
The atmosphere is tense and unsettling, like the calm before a storm
Lighting:
 The forest is bathed in a sickly, yellow-green glow, as if the moon is hiding behind a veil of mist Shadows dance across the trees, making it seem as though the forest itself is alive and moving
Angle Shot: The camera is positioned low to the ground, looking up at the knight as it walks towards the viewer
    The shot is slightly tilted, giving the impression that the world is off-kilter and nothing is as it seems
Additional Details:
 The knight's armor is adorned with twisted, organic-looking spines and horns, giving it a grotesque, otherworldly appearance. The forest floor is covered in a thick layer of mist, making it seem as though the knight is walking through a dream worldThe trees loom above, their branches twisted and gnarled, like skeletal fingers reaching out to snatch the knight"
blue and purple color palette.
    Create a hauntingly detailed sketch that explores a dark, enigmatic world steeped in horror and dread. The style should feature intricate hand-drawn textures with bold, jagged lines and layered tonal washes, creating intense contrasts between deep, saturated shadows and stark, glaring highlights. The color palette should be saturated and chilling—blood-reds, bruised purples, sickly greens, and ashen blacks—punctuated by sharp, unnatural whites that cut through the darkness. The atmosphere should feel oppressive and nightmarish, blending visceral gore with surreal, otherworldly elements.
The characters or elements should appear grotesque and unnerving, with exaggerated imperfections, decayed textures, and hauntingly human expressions that suggest madness or despair. Faces, if present, should be etched with anguish, their eyes glowing faintly in the stark light. The scene should feel alive with tension, incorporating elements of decay, violence, and supernatural menace. The focus will be on a specific subject—an ancient Egyptian mummy, under Imhotep's spell,  he plans to sacrifice her to resurrect his ancient lover, Ankh-es-en-Amon. Helen prays to the gods, and a divine force intervenes, reducing Imhotep to dust—rendered with terrifying precision to highlight its unsettling integration into the environment, while the surrounding details evoke a sense of claustrophobic horror. The composition should exude menace and unease, immersing the viewer in a chilling, vivid nightmare.
    A dark and ominous scene depicting a ghostly figure emerging from a swirling vortex of storm clouds, The figure is translucent, with a skeletal frame and emaciated body, Its face is covered in ancient, scuffed pottery that shimmers with an eerie light, giving it a haunted appearance, The ground is wet and misty, with decaying buildings crumbing into dust behind the ghostly figure, Use a low-key lighting setup to create dramatic shadows and a sense of mystery, The color palette should be dominated by cold, ghostly blues and dark, stormy grays, with splashes of sickly green from the swirling clouds, , (&:0)
    A close-up portrait of a male, with short, silver hair and pale, alabaster skin, belonging to a cursed race of undead knights. He appears to be in his late 30s, his eyes hollow and sunken beneath a cracked, horned mask. The mask is forged from ancient bone, with two large, twisted horns that jut out menacingly from either side, each one marked with the scars of countless battles. The surface of the mask is covered in deep cracks and chips, as if it has been worn through centuries of combat, and from within, faint whispers of the dead can be heard. His mouth is slightly open, revealing sharp, decayed teeth, and his eyes, visible through the mask’s hollow sockets, glow with a sickly green light. The background is a swirling fog of dark greens and grays, with ghostly figures emerging from the mist, creating a scene that is both eerie and unsettling. The combination of the horned mask and the ghostly background gives him the appearance of a haunted, undead warrior, cursed to wander the battlefield for all eternity. (high-resolution, dynamic, energetic, dramatic lighting, shallow depth of field.), detailmaximizer<lora:Adventure_Comic_Book><lora:detailed_flux_ntc:2.2><lora:aidmaImageUpgrader-FLUX-V0.1:0.65>
    In the fetid, cyclopean depths of a long-abandoned temple, where madness-inducing fungal growths writhe across ancient, cracked obsidian stones, the Ritual of the Serpent unfolds with grotesque majesty. A lone, twisted sorcerer, his eyes blazing with an otherworldly green fire that seems to suck the very light out of the air, stands before the circle, his bony fingers grasping a tattered, human-skin bound tome. The air is heavy with the stench of decay, corruption, and burnt offerings as he raises his hands in a gesture of dark, malevolent power, summoning a maelstrom of noxious, sulfurous energies. The ground trembles, and the stones begin to pulsate with an eerie, sickly glow, as a twisted, eldritch serpentine creature emerges from the abyssal depths, its scales glinting with an unnatural, bioluminescent light, its very presence warping reality.aidmaMJ6.1, Poster art, occult, western esoteric art
    A dimly lit corridor stretches deep into the heart of an abandoned spacecraft. Rusted metal panels line the walls, with old cables hanging down like vines. Small emergency lights cast a sickly green glow, revealing puddles of an unknown black liquid pooling in the corners. At the far end, a figure in worn-out tactical gear cautiously steps forward, their rifle aimed ahead. The air is thick with tension, and the faint sound of dripping water echoes through the silence. Shadows move unnaturally, as if something is lurking just out of sight, waiting in the darkness.<lora:Vintage comic book:1.5>
    Create a hauntingly detailed drawing that explores a dark, enigmatic world steeped in horror and dread. The style should feature intricate hand-drawn textures with bold, jagged lines and layered tonal washes, creating intense contrasts between deep, saturated shadows and stark, glaring highlights. The color palette should be saturated and chilling—blood-reds, bruised purples, sickly greens, and ashen blacks—punctuated by sharp, unnatural whites that cut through the darkness. The atmosphere should feel oppressive and nightmarish, blending visceral gore with surreal, otherworldly elements.
The characters or elements should appear grotesque and unnerving, with exaggerated imperfections, decayed textures, and hauntingly human expressions that suggest madness or despair. Faces, if present, should be etched with anguish, their eyes glowing faintly in the stark light. The scene should feel alive with tension, incorporating elements of decay, violence, and supernatural menace. The focus will be on a specific subject—in Dr Frankenstein's steampunk laboratory, the creature created from pieces of corpses, has just straightened up after the lightning bolt that gave it life—rendered with terrifying precision to highlight its unsettling integration into the environment, while the surrounding details evoke a sense of claustrophobic horror. The composition should exude menace and unease, immersing the viewer in a chilling, vivid nightmare.
    Create a hauntingly detailed sketch that explores a dark, enigmatic world steeped in horror and dread. The style should feature intricate hand-drawn textures with bold, jagged lines and layered tonal washes, creating intense contrasts between deep, saturated shadows and stark, glaring highlights. The color palette should be saturated and chilling—blood-reds, bruised purples, sickly greens, and ashen blacks—punctuated by sharp, unnatural whites that cut through the darkness. The atmosphere should feel oppressive and nightmarish, blending visceral gore with surreal, otherworldly elements.
The characters or elements should appear grotesque and unnerving, with exaggerated imperfections, decayed textures, and hauntingly human expressions that suggest madness or despair. Faces, if present, should be etched with anguish, their eyes glowing faintly in the stark light. The scene should feel alive with tension, incorporating elements of decay, violence, and supernatural menace. The focus will be on a specific subject—an ancient Egyptian mummy, under Imhotep's spell,  he plans to sacrifice her to resurrect his ancient lover, Ankh-es-en-Amon. Helen prays to the gods, and a divine force intervenes, reducing Imhotep to dust—rendered with terrifying precision to highlight its unsettling integration into the environment, while the surrounding details evoke a sense of claustrophobic horror. The composition should exude menace and unease, immersing the viewer in a chilling, vivid nightmare.
    UHD 16k Photograph ((vast, desolate landscape under an ominous sky, where twisted, leafless trees with blackened bark claw at the heavens. At the foreground, a decrepit stone altar, stained with ancient blood, stands cracked and broken. Upon it lies a grotesque, eyeless statue with serpentine limbs, its mouth agape in a silent scream. Surrounding the altar are eerie, ghostly figures, their translucent bodies contorted in perpetual agony, reaching out as if pleading for release. In the background, a massive, shadowy monolith looms, its surface etched with indecipherable, glowing runes that pulse with a sickly green light. Nearby, a stagnant pool of dark, viscous liquid reflects the twisted landscape, its surface disturbed by unseen ripples. Crawling from the pool are grotesque, spider-like creatures with elongated, spindly legs and human-like faces, their eyes wide with torment. A distant, crumbling castle silhouetted against the blood-red horizon completes the scene, its spires piercing the sky like jagged teeth)),
[UHD 16k Photograph, (shot using an intense fisheye lens) , (low angle photograph) , (professional surrealist photograph)]
    Amidst a jungle where the once-vibrant flora has begun to wither and die, a druid in leaf-green robes stands with her arms outstretched, desperately trying to channel the last vestiges of nature’s magic. Her robes, adorned with shimmering emerald vines, glow faintly, though the light flickers and fades as the energy of the jungle ebbs away. Around her, massive trees with twisted roots collapse, their leaves falling like ash in the stagnant air. The sky is a deep, unnatural green, tinged with streaks of black, as though the atmosphere itself is poisoned. The ground beneath her feet cracks and splits, revealing deep fissures that glow with a sickly green light, signaling the collapse of the ecosystem. Strange, malformed creatures limp through the dying forest, their bodies twisted and mutated by the toxic environment. The druid’s face is etched with desperation as she channels the last remaining magic through her staff, its emerald gemstone flickering weakly. The jungle, once a vibrant, untamed paradise, is now a shadow of its former self, on the verge of collapse, as the druid fights to preserve what little remains of its life force.<lora:FluxMythV2:0.9><lora:s1n0z1ck style FG Flux Lora:0.7><lora:flux.1_lora_flyway_Epic-detail_v2:0.65><lora:detailed_v2_flux_ntc:0.15><lora:- Flux1 - soothing_atmo_V2.0:0.45>
    (best quality, highres, highly detailed:1.2), , An amalgation of skulls, held up by an ambiguous, human looking creature. The creature wears a dark red mask with golden oni horns, no other features besides deep black eye sockets. The background is a mixture of amethyst, sickly yellows and poisonous green colors. In the distance one can see other ambiguous silhouettes. Depth of field, cowboy shot, dutch angle, moody lighting, dark, outdoors, nighttime, nightsky, , gl1tchc0re, glitch, glitched, glitched graphic, abstract glitch, glitch texture, detailed_notrigger, poisoncore, NLSTN, glowing, dark<lora:Pony Effects\blacksnowskill\NLSTN.safetensors:0.8:0.8> <lora:XL Effects\DarkDescent\Poisoncore.safetensors:0.5:0.5> <lora:XL Enhance\ntc\detailed_notrigger.safetensors:0.9:0.9> <lora:XL Effects\DarkDescent\Glitchcore_SDXL.safetensors:0.5:0.5>
    Photorealistic Closeup Portrait of a glitching spectral entity, flickering erratically between existence and oblivion, but the true horror lies in the weapon it wields. The figure clutches an otherworldly, translucent red blade—an abomination of tortured souls, fused into a single, writhing form. The sword pulses with unnatural energy, its surface shifting like liquid glass, distorted faces screaming silently from within. Their expressions twist in agony as if trapped in an endless cycle of torment, each flicker revealing new horrors buried in the weapon’s cursed essence.
The blade distorts reality itself, its edges unstable, phasing in and out like corrupted data, leaving behind glitching afterimages of itself. It emits a sickly neon-red glow, staining the surrounding darkness with malevolent light. Where the sword moves, the air fractures with crackling distortions, neon veins of corruption spreading outward like a digital virus infecting the world around it.
The spectral figure wielding it remains a hazy, high-translucent ghost, barely holding form—flickering with cyan and magenta glitches, its ancient, corroded armor appearing in brief bursts before dissolving into neon static. But the blade remains solid, real, and insatiably hungry. The atmosphere is saturated with shifting hues of deep crimson and pulsating violet, a nightmarish digital phantasm trapped between dimensions, forever bound to the cursed blade. R3alisticF
    abstract photorealistic ink image in red, black and blue, 
A hellish, cenobite-inspired demon with multiple mechanical limbs extending from its back, each ending in a sharp, surgical tool. Its pale, scarred skin is stretched unnaturally tight across its body, and its expression is one of detached malice. Rusted chains hang from the walls around it, and the room is bathed in a sickly green light, adding to the atmosphere of twisted pain and experimentation.
In the style of grainy 80s VHS dark fantasy horror, vintage Halloween, autumn harvest tones, occult mysticism, gritty animatronics, with Sean Äaberg's psychedelic grotesque flair, evoking eerie, grainy VHS footage
    A hyper-detailed, half-body portrait of a beautiful young woman with flawless, pale skin, but her body is being grotesquely parasitized by numerous organic creatures. Slimy, translucent tendrils and pulsating alien growths cling to her neck, arms, and torso, their texture wet and glistening under the soft light. Her expression is a mix of sorrow and defiance, as though fighting against the parasitic invasion. Some of the creatures have embedded themselves into her skin, with sharp, bio-mechanical tendrils spreading through her veins, glowing faintly in sickly green and purple hues. The background is an abstract, shifting mass of colors and forms, representing the merging of her mind with the parasitic creatures. <lora:dark_fantasy_flux:0.7> <lora:detailed:0.8> <lora:sxz-Dark-Fantasy-v2-Flux:0.7> <lora:FluxMythP0rtr4itStyle:0.5> <lora:Dieselcore:0.6> <lora:frazetta_flux_v2:0.6>
    ((On the right (Spongebob Squarepants) is seen possessed , he is twisted into a spiral, his eyes are glowing green, slime is spewing out of his mouth, and he is floating in the air above a bed)), ((On the left, 2 very frightened but serious looking priests are holding crucifixes and bibles)), 
[((the colourscheme is (very faded sickly looking blues), (and gritty, very faded dirty yellows), (there is very faint smoke filling the air), (low, very wide angle photograph), (shot with a Mitchell BNC camera on 35mm film) (hard lighting and deep shadows), (meticulous visual composition, using tight framing, and carefully crafted mise-en-scène to enhance the psychological tension) (paranormal spiritual horror, themes of demonic possession) ((at the bottom of the image the text "The Possession of Spongebob" is visibly seen printed in a legible horror film style font)) ]
    [Vivid photograph  ((A warning sign is at the top of a (pinboard) on a wall in an office filled with religious icons and symbols), (the text on the warning sign is visible and easily read it says “Cursed Images – DO NOT LOOK!” printed in large legible font )), ((Pinned to the pinboard below the warning sing, are several photographs (the photographs pinned to the pinboard in the office filled with religious icons and symbols all contain the following imagery: ((vast, desolate landscape under an ominous sky, where twisted, leafless trees with blackened bark claw at the heavens. At the foreground, a decrepit stone altar, stained with ancient blood, stands cracked and broken. Upon it lies a grotesque, eyeless statue with serpentine limbs, its mouth agape in a silent scream. Surrounding the altar are eerie, ghostly figures, their translucent bodies contorted in perpetual agony, reaching out as if pleading for release. In the background, a massive, shadowy monolith looms, its surface etched with indecipherable, glowing runes that pulse with a sickly green light. Nearby, a stagnant pool of dark, viscous liquid reflects the twisted landscape, its surface disturbed by unseen ripples. Crawling from the pool are grotesque, spider-like creatures with elongated, spindly legs and human-like faces, their eyes wide with torment. A distant, crumbling castle silhouetted against the blood-red horizon completes the scene, its spires piercing the sky like jagged teeth)),
    An mc_mob style image of а fallen angel, cast out of heaven for unspeakable acts of cruelty. Its wings, once pristine and white, are now tattered and burned, the feathers tipped in a sickly yellow. Its eyes glow with a malevolent red light, and it's skin is a sickly gray, covered in oozing stores that pussy with a faint, inner light. It fields a sword forged from the souls it had tormented, dripping with a constant stream of molten agony. A desolate wasteland, littered with the bones of its victims. Twisted, blackened trees claw at the blood-red sky, their branches ending in sharp points like talons. The air crackles with a malevolent energy, and the ground is stained a permanent crimson. In the distance, a single, obsidian tower pierces the sky, emanating a feeling of pure dread.
    Hyper-realistic portrait of a pale, gaunt man in profile against a pitch-black background, blending steampunk and horror aesthetics. A tarnished brass pressure gauge is grotesquely embedded in his temple, its dial cracked and needle quivering. Intricate, rusted gears and cogs visibly churn beneath translucent skin around the implant. Delicate spider-web cracks radiate from the gauge, suggesting a painful fusion of flesh and metal. The man's expression is hauntingly vacant, his eye sunken and unfocused. Sickly, greenish veins pulse beneath his sallow skin, hinting at an otherworldly transformation. Hyper-detailed textures capture every pore, blemish, and hair, emphasizing the contrast between human frailty and cold machinery. Dramatic chiaroscuro lighting casts deep shadows, accentuating the man's sharp cheekbones and the metallic sheen of the implant. Faint wisps of steam escape from small valves on the gauge, suggesting internal pressure and impending catastrophe. The image evokes a nightmarish fusion of man and machine, blurring the lines between body horror and industrial revolution aesthetics.
    bad luck brian meme
, realistic image, professional photo, movie scene
, floating text at top of image "Tells a sick joke" writthen with big white letters
, floating text at bottom of image "no one gets the reference" writthen with big white letters
, 25yo man with short blonde hair wearing light blue shirt, red checkered woolen vest
, goofy smile, teeth braces
, purple fog in background
    [Vivid photograph  ((A warning sign is at the top of a (pinboard) on a wall in an office filled with religious icons and symbols), (the text on the warning sign is visible and easily read it says “Cursed Images – DO NOT LOOK!” printed in large legible font )), ((Pinned to the pinboard below the warning sing, are several photographs (the photographs pinned to the pinboard in the office filled with religious icons and symbols all contain the following imagery: ((vast, desolate landscape under an ominous sky, where twisted, leafless trees with blackened bark claw at the heavens. At the foreground, a decrepit stone altar, stained with ancient blood, stands cracked and broken. Upon it lies a grotesque, eyeless statue with serpentine limbs, its mouth agape in a silent scream. Surrounding the altar are eerie, ghostly figures, their translucent bodies contorted in perpetual agony, reaching out as if pleading for release. In the background, a massive, shadowy monolith looms, its surface etched with indecipherable, glowing runes that pulse with a sickly green light. Nearby, a stagnant pool of dark, viscous liquid reflects the twisted landscape, its surface disturbed by unseen ripples. Crawling from the pool are grotesque, spider-like creatures with elongated, spindly legs and human-like faces, their eyes wide with torment. A distant, crumbling castle silhouetted against the blood-red horizon completes the scene, its spires piercing the sky like jagged teeth)),
    A hyper-realistic portrait, photorealistic photo close-up image of A middle-aged zombie samurai with decaying gray skin and stringy black hair stands in a twisted forest where the trees are made of bone and sinew. His tattered, blood-red armor is cracked and rusted, and his sunken eyes glow a faint green, evidence of the necrotic magic that animates him. In one hand, he grips a katana with a blade chipped and tarnished, while his other hand rests on the head of his pet—a skeletal wolf with glowing green eyes and sharp, bone-like protrusions jutting from its back. The forest floor is covered in a mist of swirling, eerie fog, with strange, claw-like roots breaking through the ground. His pet growls softly, its bones rattling with each movement, while the samurai’s lips curl into a snarl, exposing jagged, decayed teeth. The sky above is a sickly green, casting an unnatural glow over the forest as strange, ghostly shapes flit between the trees.(photography, high-resolution, dynamic, energetic,hyper-realistic, dramatic lighting, shallow depth of field.), detailmaximizer, MythP0rt<lora:midjourney_whisper_flux_lora_v01:0.5><lora:aidmaMJ6.1-FLUX-V0.1:0.4><lora:FluxMythP0rtr4itStyle:0.4><lora:detailed_flux_ntc:2.2><lora:aidmaImageUpgrader-FLUX-V0.1:0.65>
    ((On the right evil looking (Spongebob Squarepants) is seen possessed , he is completely twisted in the middle spiral, his eyes are glowing green, slime is spewing out of his mouth, and he is floating in the air above a bed)), ((On the left, 2 very frightened but serious looking priests are holding crucifixes and bibles)), 
[((the colourscheme is (very faded sickly looking blues), (and gritty, very faded dirty yellows), (there is very faint smoke filling the air), (low, very wide angle photograph), (shot with a Mitchell BNC camera on 35mm film) (hard lighting and deep shadows), (meticulous visual composition, using tight framing, and carefully crafted mise-en-scène to enhance the psychological tension) (paranormal spiritual horror, themes of demonic possession) ((at the bottom of the image the text "The Possession of Spongebob" is visibly seen printed in a legible horror film style font)) ]
    Hyperrealistic cauldron bubbling over a fire in the center of a dark, autumnal clearing. The cauldron itself is massive, made of ancient, pitted iron, with strange symbols etched into its surface that seem to glow faintly in the flickering firelight. The contents of the cauldron are a thick, viscous liquid, swirling with unnatural colors—deep purples, sickly greens, and flashes of crimson—each bubble that bursts on the surface releases a wisp of smoke that forms brief, ghostly faces before dissipating into the night air. The ground around the cauldron is littered with strange, twisted roots and herbs, some still oozing with sap, while others are dried and withered. The fire beneath the cauldron crackles with an unnatural intensity, and the surrounding trees seem to lean in, their branches forming gnarled, claw-like shapes in the dim light. The sky is overcast, with thick clouds blotting out the moon, creating a sense of isolation and foreboding.
    This photograph showcases a meticulously crafted, triangular glass sculpture set on a dark, textured surface, possibly a wooden table or countertop. The sculpture is forged from a single piece of glass, embodying a haunting blend of the grotesque and surreal. The glass has a murky, blood-red base with a rough, jagged texture, gradually transitioning to a deep, sinister black at the apex, as if it were absorbing the light around it.
Inside the triangular prism, a dark fantasy scene comes to life: a lone hunter, cloaked in tattered armor, faces down an ancient dragon entwined within jagged, rocky terrain. The hunter, barely visible against the shadows, holds a crossbow crafted from silver, its intricate carvings faintly glowing with runic symbols. The dragon, colossal and serpentine, has scales that reflect a sickly green hue, and it coils menacingly, with wings partially spread as though ready to strike.
At the apex of the triangle, a ruby-like gem is embedded, casting a dim, flickering red light over the hunter and dragon, amplifying the ominous tension. The dragon’s eyes seem to follow the hunter’s every move, casting long, dark shadows across the glass as if alive, trapping the scene within an endless moment of hunter versus beast.
    Hyperrealistic corn maze at dusk, where the tall, dried stalks rustle with a life of their own. The maze is labyrinthine, with paths that seem to shift and change, leading those who enter deeper into its twisted corridors. The corn stalks are unnaturally tall, their leaves sharp and jagged, and their roots seem to pulse with an eerie, red light just beneath the surface. Throughout the maze, strange, grotesque figures are woven into the corn, their faces twisted in agony, with hands that reach out as if trying to escape. The air is thick with the scent of damp earth and decaying vegetation, and the only sounds are the distant cawing of crows and the unsettling rustle of the corn as it closes in around those who dare to enter. The sky above is a deep, bruised purple, with a faint, sickly glow from the setting sun casting long, ominous shadows.
    A hyper-realistic portrait, photorealistic photo close-up image of A middle-aged male necromancer with slick, greasy black hair and pale, ashen skin stands atop a jagged mountain of bones in a desolate, moonlit wasteland. His race is a Gaunt-kin, a race known for their emaciated, skeletal frames. He wears a suit made entirely of stitched-together shadows, which ripple and shift around him as if alive. His hollow, sunken eyes gleam with a sickly green light as he raises a staff made of twisted, blackened wood, summoning the spirits of the dead from the mountain below. The sky above is a swirling mass of dark clouds, illuminated only by occasional flashes of eerie, green lightning. As he chants in a forgotten tongue, the bones at his feet begin to rattle and rise, forming grotesque, skeletal warriors ready to do his bidding. His sinister laughter echoes across the barren landscape, sending chills through the very air as his dark army awakens.(photography, high-resolution, dynamic, energetic,hyper-realistic, dramatic lighting, shallow depth of field.), detailmaximizer, MythP0rt<lora:midjourney_whisper_flux_lora_v01><lora:aidmaMJ6.1-FLUX-V0.1:0.4><lora:FluxMythP0rtr4itStyle:0.4><lora:FluxDFaeTasticDetails:0.4><lora:detailed_flux_ntc:2.2><lora:aidmaImageUpgrader-FLUX-V0.1:0.65>
    The scene is shrouded in oppressive darkness, punctuated only by the eerie glow of washed-out neon hues—sickly pink, ominous green, and unsettling blue—casting ghostly shadows across a crumbling urban landscape. This highly detailed analog photo captures a nightmarish vision of a dystopian future. A Female Samurai, encased in a bulky, white high-tech spacesuit, stands defiantly. Her helmet and goggles reflect the chaotic environment, hinting at a world teetering on the brink of collapse in Midjourney style.
Clutching a gun, dark energy crackles ominously along its length, thrumming with malevolence as it prepares to unleash devastation. At the barrel’s end, a swirling mass of dark turquoise and sickly pink energy gathers, casting an unsettling light that flickers like a dying star. Her suit is adorned with ragged pockets and frayed straps, a prominent backpack brimming with tangled wires and luminous translucent hoses—an unsettling testament to her perilous journey through this unforgiving landscape.
Volumetric lighting seeps through the cracked remnants of civilization, creating a haunting atmosphere that speaks of desperation and decay. The air is thick with tension, and every shadow seems alive, whispering of the horrors lurking just beyond the edges of the dimly lit scene.
    DnD_Grainyboyz,grainy, noise, Dark cyberpunk artwork of THE PROGENITOR OF LUST, Extremely hyper realistic detailed,
A grotesque, many-eyed creature with tentacles for limbs lurks in the dark corners of an abandoned mansion. The creature's skin is pale and covered in scars, and its numerous eyes glow with a sickly yellow light. The mansion is in ruins, with broken furniture and cobwebs everywhere. The creature's movements are silent and predatory, and the atmosphere is thick with tension and dread, 
in the style of decaying animatronic, claymation, VHS screen grab, grainy, old footage, in the style of an old 80's VHS dark fantasy, VHS screen grab, grainy, old footage
    In the dystopian landscape of "Blade Runner 2049," a scene unfolds with an overwhelming, almost oppressive beauty, capturing the essence of a world teetering on the edge of desolation. The setting is a vast, barren expanse—an endless sea of dust and rubble, stretching out to the horizon under a perpetually overcast sky. The air is thick with a fine, ashen particulate that hangs in the atmosphere like a shroud, diffusing the weak, pale light that struggles to break through the dense clouds above. Everything is bathed in a muted, ochre hue, as if the entire world has been sepia-toned, drained of vibrant color, leaving only the remnants of a once-thriving civilization.

In the midst of this wasteland stands a lone, monolithic structure—a colossal ruin, the remnants of a bygone era. The building is a hulking, brutalist edifice, its concrete walls cracked and weathered by years of neglect, yet still exuding a cold, unyielding strength. The surface of the structure is pockmarked and scarred, evidence of the relentless assault of time and the harsh, unforgiving environment. Rust streaks down from the edges of exposed metal beams, mingling with the dust that clings to every surface, creating a gritty, almost tactile texture that can almost be felt through the screen.

Amidst this desolation, the protagonist, K, stands as a solitary figure—a small, dark silhouette against the massive scale of the decaying structure. His trench coat billows slightly in the faint, gritty wind that sweeps across the landscape, carrying with it the scent of dust and decay. The coat, worn and weather-beaten, is a deep, charcoal gray, its fabric heavy and thick, almost seeming to absorb the light around it. K's face is partially obscured by the high collar of the coat and the shadow cast by the brim of his hat, but the intensity of his gaze is unmistakable—sharp, focused, and filled with a deep, unspoken melancholy.

The world around him is eerily silent, save for the distant, almost imperceptible hum of decaying technology—an electric buzz that seems to emanate from the very bones of the ruined city. Occasionally, the silence is broken by the faint echo of a crumbling structure collapsing somewhere in the distance, the sound reverberating through the empty streets like a ghostly reminder of the world that once was.

Above, the sky is a swirling mass of dark clouds, moving sluggishly as if weighed down by the pollution and filth of the decaying city below. The sun, barely visible through the thick layer of smog, casts a sickly, orange light that struggles to penetrate the gloom. This light filters down in hazy beams, cutting through the dust and casting long, distorted shadows across the cracked pavement and twisted remains of what were once buildings.

The air itself feels heavy, almost viscous, as if every breath drawn is laden with the weight of the world’s slow decay. Each inhale is thick with the acrid taste of metal and smoke, a constant reminder of the toxic environment that K navigates. The atmosphere is so thick with particulate matter that it creates a grainy visual texture, giving the entire scene an almost surreal quality, as if the world is disintegrating before the eyes.

As K moves forward, his footsteps crunch against the debris-strewn ground, the sound amplified in the stillness, each step a deliberate, almost laborious effort. The ground beneath him is uneven, a chaotic mix of broken concrete, rusted metal, and shattered glass that reflects the dim light in fractured, glinting shards. Every detail, from the scuffed and worn soles of K’s boots to the small puffs of dust that rise with each step, is rendered with such meticulous precision that it feels as though the scene could be touched, smelled, and heard as much as seen.

In this world of decayed grandeur, where every object tells a story of destruction and despair, there is a haunting beauty. The scene is a masterful composition of contrasts—the monumental and the minute, the decaying and the enduring, the silent and the sonorous—each element contributing to an overwhelming sense of a world that is both alien and achingly familiar. It’s a place where the past and future collide, creating a visual and emotional experience that lingers long after the image fades from the screen.
    In the depths of an ancient, forgotten dungeon, a mad, twisted alchemist sits hunched over a bubbling cauldron, his lab coat stained with a mixture of blood and strange, glowing liquids. The stone walls are covered in cryptic symbols and arcane runes, each one pulsating with a sickly green light. Around him, grotesque, malformed creatures—human and beast—are shackled to the walls, their twisted limbs twitching as they are slowly transformed by his vile experiments. One creature, a hideous amalgamation of man and spider, writhes in the corner, its eyes glowing with unnatural intelligence. Above, chains dangle from the ceiling, and in their shadows, more deformed horrors hang, suspended by the alchemist's own cruel hand. The air is thick with the stench of decay and madness, and the alchemist’s maniacal laughter echoes throughout the dungeon as he prepares to create his next abomination—a monstrosity that will bring the entire kingdom to its knees.
    Title: Display the title "The Three Types of Terror" prominently at the top of the background. Use a bold, chilling font with a slightly fragmented and eerie appearance to evoke a sense of fear and unease.  Main Image: Feature a triptych-style composition with three distinct panels, each illustrating one of the three types of terror described:  The Gross-Out:  Visual: Show a grotesque scene of a severed head tumbling down a flight of stairs, with green and slimy splatters. Atmosphere: Use vivid, unsettling colors to highlight the visceral nature of this type of terror, emphasizing the revolting and shocking elements. The Horror:  Visual: Depict a monstrous spider the size of a bear or a zombie-like creature emerging from the darkness, with claws reaching out. Atmosphere: Utilize dark, shadowy colors and dramatic lighting to create an oppressive and unsettling feeling, capturing the unnatural and horrifying aspect. The Terror:  Visual: Show a scene where everything in a room has been replaced by exact substitutes, with a shadowy, almost imperceptible presence lurking behind. Atmosphere: Use muted, surreal colors and subtle, eerie lighting to evoke a sense of creeping dread and existential unease. Background Elements:  Integrate subtle details that tie the three panels together, such as dim lighting or faint, overlapping shadows, to maintain a cohesive sense of dread and tension. Incorporate minor unsettling details throughout, like distorted reflections or hidden faces in the shadows, to enhance the overall atmosphere of fear. Supporting Characters:  Add small, eerie illustrations or silhouettes that hint at the presence of unseen forces or figures, subtly integrated into the background to reinforce the pervasive sense of terror. Tagline: Place a tagline somewhere within the background that reads: "From Shock to Unsettling: The Depths of Fear" in a haunting, fragmented font, ensuring it complements the theme of escalating terror.  Visual Style:  Use a mix of detailed illustrations and dramatic lighting to capture the varying intensities of fear. The background should have a dark, unsettling color scheme with shades of black, gray, deep reds, and sickly greens to enhance the three types of terror. Ensure the overall visual style transitions smoothly between the panels, reflecting the progression from gross-out to horror, and finally to the deeper, more psychological terror.
    midjourneyv6.1, scenery style,  In a breathtaking 8K hyperdetailed digital masterpiece, a colossal biomechanical cathedral with a spire of bone and rusted metal pierces a swirling vortex of storm clouds. This dark fantasy biopunk spectacle, infused with surrealism and Lovecraftian terror, reveals a city sprawling below in an Escher-esque labyrinth of gothic towers fused with pulsating organs and chitinous appendages. A sickly bioluminescent glow emanates from the city's depths, casting long, distorted shadows that illuminate the terrified faces of robed figures fleeing through the streets. The dominant color palette of sickly greens, deep blues, and visceral reds reflects the unnatural fusion of flesh and machine, while dramatic chiaroscuro lighting emphasizes the grotesque beauty and sheer scale of the architecture. The atmosphere is crisp and clear, allowing for an unobstructed view of the city's twisted majesty.
    The image is a highly detailed, photorealistic CGI rendering of a closeup of a fierce, beautiful and enchanting female crusader standing in the heart of a twisted, dark fantasy realm. Her long blonde hair, tangled and windswept, flows from beneath a battle-worn helmet stained with the blood of both allies and enemies. Her once-glorious plate armor is now tarnished, scarred, and splattered with ash, barely reflecting the dim, sickly light of a dying moon. In her hands, she grips a extremly massive, cursed greatsword, its blade pulsing with dark, forbidden runes, as though feeding off the corruption of the land. The sky is a chaotic mass of swirling, blood-red clouds, casting the barren landscape in an ominous glow. Twisted, grotesque figures writhe in the distance, and the ground beneath her feet is cracked and seeping with black ichor. Closeup of her beautiful face. Her gaze pierces through the gloom, a blend of unyielding resolve and haunted beauty, standing as the last remnant of righteousness in a world consumed by evil and decay.
    dynamic action photograph from a high-angle CCTV / security camera looking down and across the check-in office of an old motel  ((centrestage: Sponge Bob Squarepants) is standing behind the frontdesk counter in a motel, he is holding) (a plate with a fresh sandwich and a very large knife resting on it) towards (downstage right: where a young lady wearing late 1950's fashion has her back turned to the viewer/ cctv camera) , <<BREAK>> ((in the background is a pegboard with keys for each room hung on it, an old clock, and an old flickering neon sign with the easily read text "Bob's Motel" seen printed legibly in reddy-orange),
[((the colourscheme is (very faded sickly looking blues), (extremely faint dirty greens), (and gritty, very faded dirty yellows) contrasted with ( the reddy-orange flickering neon sign with the words "Bob's Motel")), (shot with a Mitchell BNC camera on 35mm film using a prime 75mm fixed focus lens) (hard lighting and deep shadows), (meticulous visual composition, using tight framing, and carefully crafted mise-en-scène to enhance the psychological tension) (1960, Hitchcock style horror using wide shots to establish a sense of isolation or foreboding), (themes of claustrophobia and unpredictability)]
    Create a hauntingly detailed sketch that explores a dark, enigmatic world steeped in horror and dread. The style should feature intricate hand-drawn textures with bold, jagged lines and layered tonal washes, creating intense contrasts between deep, saturated shadows and stark, glaring highlights. The color palette should be saturated and chilling—blood-reds, bruised purples, sickly greens, and ashen blacks—punctuated by sharp, unnatural whites that cut through the darkness. The atmosphere should feel oppressive and nightmarish, blending visceral gore with surreal, otherworldly elements.
The characters or elements should appear grotesque and unnerving, with exaggerated imperfections, decayed textures, and hauntingly human expressions that suggest madness or despair. Faces, if present, should be etched with anguish, their eyes glowing faintly in the stark light. The scene should feel alive with tension, incorporating elements of decay, violence, and supernatural menace. The focus will be on a specific subject—in Dr Frankenstein's steampunk laboratory, the creature created from pieces of corpses, has just straightened up after the lightning bolt that gave it life—rendered with terrifying precision to highlight its unsettling integration into the environment, while the surrounding details evoke a sense of claustrophobic horror. The composition should exude menace and unease, immersing the viewer in a chilling, vivid nightmare.
    ((On the right (Spongebob Squarepants) is seen possessed , he is twisted into a spiral, his eyes are glowing green, slime is spewing out of his mouth, and he is floating in the air above a bed)), ((On the left, 2 very frightened but serious looking priests are holding crucifixes and bibles)), 
[((the colourscheme is (very faded sickly looking blues), (and gritty, very faded dirty yellows), (there is very faint smoke filling the air), (low, very wide angle photograph), (shot with a Mitchell BNC camera on 35mm film) (hard lighting and deep shadows), (meticulous visual composition, using tight framing, and carefully crafted mise-en-scène to enhance the psychological tension) (paranormal spiritual horror, themes of demonic possession) ((at the bottom of the image the text "The Possession of Spongebob" is visibly seen printed in a legible horror film style font)) ]
    indie game style in the desiccated heart of a withered, once ancient forest, a faint trickle of water limply cascades down a parched, cracked rockface, its dusty mist clinging to the wilted petals of a feeble, dull flower. the air is heavy with the faint stench of decay and rot, as the last remnants of luminescent insects struggle to survive, their weak, flickering lights casting eerie shadows on the dry, cracked earth below. as the flower's center begins to glow with a sickly, yellowish light, a dull, listless energy field emanates from its core, resonating with the forest's dying magic. the scent of damp soil and desperation wafts through the air, drawing in scavengers who are drawn to the flower's meager sustenance and the whispers of the forest's forgotten despair. . creative, innovative, personal storytelling, unique art styles
 , aidmafluxpro1.1, aidmaimageupgrader, aidmaHyperrealism
    Create a hauntingly detailed sketch that explores a dark, enigmatic world steeped in horror and dread. The style should feature intricate hand-drawn textures with bold, jagged lines and layered tonal washes, creating intense contrasts between deep, saturated shadows and stark, glaring highlights. The color palette should be saturated and chilling—blood-reds, bruised purples, sickly greens, and ashen blacks—punctuated by sharp, unnatural whites that cut through the darkness. The atmosphere should feel oppressive and nightmarish, blending visceral gore with surreal, otherworldly elements.
The characters or elements should appear grotesque and unnerving, with exaggerated imperfections, decayed textures, and hauntingly human expressions that suggest madness or despair. Faces, if present, should be etched with anguish, their eyes glowing faintly in the stark light. The scene should feel alive with tension, incorporating elements of decay, violence, and supernatural menace. The focus will be on a specific subject—the killer pulls back the shower curtain, stabbing her with a large knife as the camera cuts frantically between her terrified face, the knife, and the flowing water—rendered with terrifying precision to highlight its unsettling integration into the environment, while the surrounding details evoke a sense of claustrophobic horror. The composition should exude menace and unease, immersing the viewer in a chilling, vivid nightmare.
    Create a hauntingly detailed illustration that explores a dark, enigmatic world steeped in horror and dread. The style should feature intricate hand-drawn textures with bold, jagged lines and layered tonal washes, creating intense contrasts between deep, saturated shadows and stark, glaring highlights. The color palette should be saturated and chilling—blood-reds, bruised purples, sickly greens, and ashen blacks—punctuated by sharp, unnatural whites that cut through the darkness. The atmosphere should feel oppressive and nightmarish, blending visceral gore with surreal, otherworldly elements.
The characters or elements should appear grotesque and unnerving, with exaggerated imperfections, decayed textures, and hauntingly human expressions that suggest madness or despair. Faces, if present, should be etched with anguish, their eyes glowing faintly in the stark light. The scene should feel alive with tension, incorporating elements of decay, violence, and supernatural menace. The focus will be on a specific subject—an Egyptian mummy, under Imhotep's spell,  he plans to sacrifice her to resurrect his ancient lover, Ankh-es-en-Amon. Helen prays to the gods, and a divine force intervenes, reducing Imhotep to dust—rendered with terrifying precision to highlight its unsettling integration into the environment, while the surrounding details evoke a sense of claustrophobic horror. The composition should exude menace and unease, immersing the viewer in a chilling, vivid nightmare.
    ((Hyperrealistic, grotesque, horror))
A grotesque, fleshy blob oozes down a grimy sewer, illuminated by a sickly, greenish light. The blob is a disturbing fusion of melting flesh, with bones—clearly foreign and mismatched—jutting out at unnatural angles. Its facial features are almost skeletal, with skin that appears to be both rotting and constantly shifting. The innards, a gruesome mix of muscle and sinew, are visible through the semi-transparent, pulsating flesh. Inspired by HR Giger and Junji Ito, this scene is rendered in a twisted, super-detailed anime-meets-cartoon style. The fleshy, glossy texture reflects the dim light, while the foreign bones create an unsettling, nightmarish landscape, as if something truly abominable crawled from the depths, pieced together from the remains of the forgotten.
    [ ( Terrifying nighttime horror photograph)]
((A farm field stretches endlessly, (Pumpkin vines twist throughout the field, some sporting withered, decayed pumpkins, their faces warped and grotesque, giving them the look of suffering souls trapped in the earth), (In the middle of the field, a single twisted tree rises from the earth, its bark black and gnarled, its branches curl unnaturally in all directions and an old, weathered scarecrow dangles from the twisted tree, its head a hollow jack-o'-lantern, rotting and caved in, with one glowing red eye flickering)),
((A barn sits in the distance, sagging to one side. The windows of the barn are dark except for one—lit from within by a faint, sickly orange light) (the barn door is half open, revealing only the edge of a shadow inside)),
((The sky is filled with dark, rolling clouds, tinged with faint hues of sickly green and deep purple) (A sliver of moon is barely visible)), 
(In the foreground, a rusted metal sign half-covered in dirt. Etched into its surface, the faint outline of a skull can be seen, Barbed wire coils loosely around the base of the sign), 
[ (photographed with Nikon F6, using 28mm f/2.8 AI-S lens, on Kodak Portra 800 film), (f/5.6), (colors are desaturated, with emphasis on the cool, unnatural hues)
ChatGPT can make mistakes. Check i
    Enter a realm forsaken by the gods, a necrotic wood where the very air reeks of decay and rot. Twisted, gnarled trunks claw at the sanguine sky, their grasping branches like the skeletal fingers of long-dead sorcerers. Mist swirls between the boles, clinging to the earth like a burial shroud.
Shattered monuments to forgotten deities dot the forest floor, their crumbling stones covered in lichen and mold. Bone fragments, bleached white and picked clean, lay scattered among the detritus, mute testimony to unspeakable rites conducted in ages past.
At the heart of this blighted clearing rises a dais of obsidian, polished smooth as if by the touch of a thousand year's worth of worshippers. Upon its altar-top surface, a pulsating organ of indeterminate origin throbs with an eerie, otherworldly beat. Veins of sickly green light race across its surface, converging at a central node that seems to suck the very essence from the surrounding woods.
Before this profane offering kneels a robed figure, cowled and inscrutable.
Oil Painting, surreal, digital artwork, 
Impressionism, impressionist painting, loose brushwork, light and shadow play, captures feeling over form, 
figure-studies, oil-painting, romanticism, painting,  elegance, opulence,
beautiful, painterly, detailed, textural, artistic, aesthetic, intricate details, highly detailed, vivid, vibrant, 
mythp0rt, in the style of cksc,
    In a hauntingly atmospheric setting, immerse yourself in an ultra-detailed, hyper-realistic illustration of a colossal, ancient tree, its gnarled roots twisting out of the rich, dark earth like the fingers of some primordial creature reaching for the sky. The branches, grotesquely contorted and sprawling, stretch outward with a sense of both majesty and foreboding, silhouetted against a tumultuous stormy sky awash in blood-red hues that flicker ominously as if reflecting impending doom. Nestled within the hollow of this massive tree is a decaying mansion, its once-grand façade now worn and weathered. The cracked windows flicker with a dim, ghostly light that dances eagerly, casting eerie shadows that seem alive against the backdrop of rumbling thunder. A low-angle, worm's-eye view captures the overwhelming majesty of the tree, making it appear as if it towers into infinity, dwarfing the crumbling structure below. Amidst the shadows, ghostly figures emerge, their outlines shimmering and ephemeral, teasing just beyond the edges of perception as they loom among the roots, adding a chilling sense of mystery. The surrounding fog swirls like a living tapestry, weaving in and out with ethereal faces that whisper secrets of the past, their expressions both sorrowful and sinister. The scene is bathed in a sickly, pale moonlight that struggles to penetrate the thickness of the fog, casting dramatic shadows that dance and flutter, enhancing the already eerie atmospher.aidmaHyperrealism
    [gritty , dark, nighttime horror photograph], ((on the right the ethereal devil is seen walking with a woman on a desert highway)) , ((on the left the woman is seen walking), ((the woman is wearing (a wet nightgown that has blood and dirt all over it), (the woman is alive but looks frail, exhausted, bruised, injured, and weak), (the woman is seen carrying a well chainsaw and very well defined shotgun) (the devil and the woman are walking the same direction as each other))
[ultra-high resolution, 64K, UHD,  High Depth of Field, RAW photo, best quality, epic composition, fine details, (extremely intricate details), (very detailed background that adheres to the prompt), high contrast, bottom lit, cinematic lighting, HDR, , dark and gloomy (sickly colour palette)]
    A dark, cloaked rider on a pale, sickly horse, surrounded by swirling clouds of green mist. The rider's face is partially obscured by a plague doctor mask, with glowing, sinister eyes peering out. The horse's flesh appears decayed, with patches of bone visible. In one hand, the rider holds a staff with a vial of poison, leaking a noxious substance. The background is a desolate, barren landscape, dotted with withered trees and decaying bodies, all cast in a dim, eerie light, cinematic angle,
    horror show, monster, nightmare, sexy, lewd, fear, Cinematic style
play of shadow and light, 
A highly detailed illustration of a vampire girl with large dark bat-like wings. She stands in a dramatic pose, with pale white skin and glowing icy blue eyes. Her long black hair flows down her back, blending into the dark background. Her face and body is decorated with silver and aquamarine goth style jewelry. She wears a modern scene punk dress with intricate lace details, torn at the edges. Her fangs are visible, and she has a slight smirk, revealing her predatory nature. Her wings are outstretched, with sharp, bony structures, and veins glowing in a sick looking frosty light blue glow. Random sections of her beautiful pale white skin are partly replaced by skeletal bones. The background is a dimly lit forest, with tall, dead trees and a heavy mist rolling in, adding to the eerie, dark atmosphere. Photorealism, High quality
    This is a highly detailed, realistic digital painting of a horror insect lurking in the dark corner of an old arcade machine, its twisted, segmented limbs gripping the machine’s cracked surface. The creature’s exoskeleton is a disturbing mix of black and sickly green, with cracks that seep a faint, ghostly glow, casting eerie shadows across the dusty floor. Its many eyes, dark and unblinking, focus intently forward, waiting for the perfect moment to strike. In the dim light of the abandoned arcade, the silent hum of the machine’s screen flickers, illuminating the insect’s grotesque form with brief, unsettling flashes.
    A colossal, skeletal leviathan, its ribcage a macabre cathedral of bone and shadow, bursts from a churning vortex within a tempestuous, blood-red sea. Its eyes burn with baleful, emerald fire, illuminating the storm-wracked sky and the terrified faces of spectral mariners clinging to a ghostly galleon caught in its wake.  Digital art, dark fantasy art, matte painting, ultra hd, 8k resolution, hyperrealistic, chilling, Lovecraftian, Zdzisław Beksiński inspired, epic scale. The creature's form is a nightmarish tapestry of bone, tattered flesh, and phosphorescent tentacles, dwarfing the doomed ship beneath it.  The sea churns with skeletal leviathans and krakens, their forms barely visible beneath the crimson waves. Jagged, obsidian rocks jut from the water like teeth, reflecting the eerie light of the creature's eyes.  A chilling palette of blacks, blood reds, sickly greens, and deep blues, emphasizing the otherworldly and terrifying nature of the scene.  Sharp, contrasting lighting emphasizes the sheer scale of the leviathan, while illuminating the horror etched on the faces of the spectral mariners.  Focus on the sheer scale and cosmic horror of the leviathan's emergence, contrasting the vastness of the creature with the desperate plight of the ghostly ship and its crew.
    In the abyssal depths where light dares not tread,
Where silence reigns supreme o'er eons spent in dread,
There lies a titan 'mongst the vast expanse,
Its presence felt though mortal sight defies advance.
An Octopod of colossal span,
Whose bulk doth fill each fathom 'neath the sky,
Now naught remains save mangled corpse afloat,
A husk bereft of life by eldritch foe.
Upon its skull of scale and pitted rind,
Ereks a singular orb of sickly hue,
A maw-like iris fixed unblinking wide,
Betokening hatred dire from aeons past.
Mangled stumps jut forth where once ten arms had swayed,
Torn clean away in battles untold.
Though lifeless now, a sense of menace lingers yet,
In silent challenge issued unto fate.
Uncountable millennia hence it lay,
Skeletal frame 'gainst obsidian basalt ground,
And fiery brands, wielded by trespasser bold,
Were needed scarce to illuminate its shroud.
ink art, thick painting, ink splash, ink painting, 
surreal, concept-art, fantasy, beautiful, painterly, detailed, textural, artistic, aesthetic, intricate details, highly detailed, vivid,  volumetric lighting, 
aidmaMJ6.1, aidmainkstyle
    Imagine a hyper-realistic photograph capturing a dark and eerie subway station deep underground. In the dimly lit setting, an eldritch monster looms ominously in the foreground. The creature is grotesque and otherworldly, with twisted, elongated limbs and a mass of writhing tentacles that seem to merge with the shadows. Its skin is a sickly, mottled texture, with patches of scales and slimy, pulsating veins running across its body, giving it an unsettling, almost wet appearance.in the style of style of H. R. Giger,
The monster's face is a haunting blend of alien features—multiple eyes glowing with an unnatural light, rows of sharp, jagged teeth, and a gaping maw that appears to suck in the surrounding darkness. The subway station itself is decayed and abandoned, with broken tiles, flickering lights, and rusted metal structures that add to the sense of dread. Vines and tendrils of dark, unnatural vegetation creep along the walls, as if the monster's presence has twisted the very environment around it.
The dim, greenish light casts eerie shadows, accentuating the monster's horrifying details and creating an atmosphere of impending doom. The overall scene is a terrifying blend of realism and nightmarish horror, capturing the terrifying presence of an eldritch being in a once-familiar urban setting.
    Hyper-realistic macro photograph of a terrifying aquatic predator's face, emerging from murky teal depths. The creature's skin is a pale, sickly blue-green, with a texture reminiscent of weathered leather, marked by fine wrinkles and scars. Its most prominent feature is a gaping maw filled with razor-sharp, translucent teeth, each fang glistening with a menacing gleam. The mouth is stretched wide in an aggressive snarl, revealing pinkish gums and a cavernous throat.
The beast's eye is a horrifying spectacle - bulging and bloodshot, with a milky film partially obscuring a glowing amber iris. Thick, dark lashes frame the eye, adding to its otherworldly appearance. Thin, spidery veins are visible beneath the creature's semi-transparent skin, pulsing with an eerie, bioluminescent light.
Shadows play across the being's face, accentuating its alien bone structure and adding depth to its nightmarish visage. Particles suspended in the water catch the light, creating a dreamlike atmosphere that contrasts sharply with the monster's brutal reality.
The image captures an impossible level of detail, from individual scales to the subtle shifts in color across the creature's face, resulting in a chilling portrait that blurs the line between fantasy and reality. The lighting is cold and ethereal
    oil painting of 
A demon biker with a grotesque, horned helmet standing guard over a pit filled with glowing, bubbling liquid. The pit emits a sickly, greenish light that illuminates the biker's twisted features. The air is filled with the stench of sulfur and the sound of distant, otherworldly wails, 
, visible brushstrokes, atmospheric haze, low key, moody lighting,watercolors,DB4RZ, DB4RZ style painting
    ((vast, desolate landscape under an ominous sky, where twisted, leafless trees with blackened bark claw at the heavens. At the foreground, a decrepit stone altar, stained with ancient blood, stands cracked and broken. Upon it lies a grotesque, eyeless statue with serpentine limbs, its mouth agape in a silent scream. Surrounding the altar are eerie, ghostly figures, their translucent bodies contorted in perpetual agony, reaching out as if pleading for release. In the background, a massive, shadowy monolith looms, its surface etched with indecipherable, glowing runes that pulse with a sickly green light. Nearby, a stagnant pool of dark, viscous liquid reflects the twisted landscape, its surface disturbed by unseen ripples. Crawling from the pool are grotesque, spider-like creatures with elongated, spindly legs and human-like faces, their eyes wide with torment. A distant, crumbling castle silhouetted against the blood-red horizon completes the scene, its spires piercing the sky like jagged teeth)),
[UHD 16k Photograph, (shot using an intense fisheye lens) , (low angle photograph) , (professional surrealist photograph)]
    dynamic action photograph from a high-angle CCTV / security camera looking down and across the check-in office of an old motel  ((centrestage: Sponge Bob Squarepants) is standing behind the frontdesk counter in a motel, he is holding) (a plate with a fresh sandwich and a very large knife resting on it) towards (downstage right: where a young lady wearing late 1950's fashion has her back turned to the viewer/ cctv camera) , <<BREAK>> ((in the background is a pegboard with keys for each room hung on it, an old clock, and an old flickering neon sign with the easily read text "Bob's Motel" seen printed legibly in reddy-orange),
[((the colourscheme is faded sickly looking blues, faded dirty greens, and faded dirty yellows contrasted with)( the reddy-orange flickering neon sign with the words "Bob's Motel"), (shot with a Mitchell BNC camera on 35mm film using a prime 75mm fixed focus lens) (hard lighting and deep shadows), (meticulous visual composition, using tight framing, and carefully crafted mise-en-scène to enhance the psychological tension) (1960, Hitchcock style horror using wide shots to establish a sense of isolation or foreboding), (themes of claustrophobia and unpredictability)]
    A hyper-realistic close-up photograph of a grotesque humanoid creature with pallid, wrinkled skin. The face dominates the frame, showcasing intricate details of its deformed features. A single, bulging green eye with a dilated pupil stares intensely, surrounded by deep, sunken eye sockets. The other eye socket appears empty and shadowed. The nose is flattened and distorted, with flared nostrils. The creature's mouth is unnaturally wide, stretching across its face in a horrifying grimace. Rows of large, yellowed, pointed teeth protrude at odd angles from swollen, bruised-looking gums. Saliva glistens on the teeth and lips. Deep creases and folds cover the skin, giving it a leathery texture. The skin tone varies from sickly pale to mottled pink, with visible veins and discolored patches. Surgical-like stitches run along the jawline, suggesting crude modifications. Wispy strands of hair cling to the creature's scalp. The lighting is harsh, accentuating every gruesome detail and casting deep shadows that heighten the sense of dread. The background is dark, focusing all attention on the nightmarish visage.
    F@nt@sy CFH, A towering, gaunt figure stalks through a ruined, dystopian wasteland, draped in tattered, bio-synthetic robes that glimmer with faint, dying energy. Its face is obscured by an ancient, cracked pestilence mask fused with cybernetic enhancements, glowing with sickly green light. The elongated beak drips black nanotech ooze, corroding everything it touches. In its bony hand, it grips a staff made of twisted metal and human bones, pulsing with dark energy, adorned with severed heads kept alive by grotesque, twitching implants. Wherever it walks, the ground rots and cracks, while skeletal drones circle above, scanning for any lingering life to extinguish.
    anime,cyberpunk, A young girl with large, apprehensive eyes stands amidst a cacophony of disembodied, bloodshot eyes. Render this in a gritty, expressionistic style, emphasizing jarring color contrasts and impasto brushstrokes. Employ a worm's-eye view to enhance the feeling of being watched. The girl's face and the surrounding eyes should be the focal points, illuminated by an unseen, sickly green light source. The background recedes into an indiscernible darkness.<lora:dark_fantasy_flux:0.83> <lora:FredFraiStyle-FLUX-Share:0.63> <lora:sxz-Dark-Fantasy-v2-Flux:0.33> drkfnts style, <lora:flux.1_lora_flyway_Epic-Characters_v1:0.43>
    world of warcraft, ultrarealism, real life, 
Picture the dreadlord Mal’Ganis, towering over the crumbling streets of Stratholme, watching with cold satisfaction as Arthas begins the purge. His demonic wings are partially folded, his eyes glowing ominously as he smirks, knowing he has successfully pushed the young prince toward his inevitable downfall. In the distance, the burning city casts a sickly orange light over the scene, with villagers screaming and dying as Arthas' soldiers carry out his grim orders. Mal’Ganis, shrouded in shadow, blends into the darkness, an almost spectral figure in the chaos, watching the tragedy unfold with amusement.
    In the abyssal depths where light dares not tread,
Where silence reigns supreme o'er eons spent in dread,
There lies a titan 'mongst the vast expanse,
Its presence felt though mortal sight defies advance.
An Octopod of colossal span,
Whose bulk doth fill each fathom 'neath the sky,
Now naught remains save mangled corpse afloat,
A husk bereft of life by eldritch foe.
Upon its skull of scale and pitted rind,
Ereks a singular orb of sickly hue,
A maw-like iris fixed unblinking wide,
Betokening hatred dire from aeons past.
Mangled stumps jut forth where once ten arms had swayed,
Torn clean away in battles untold.
Though lifeless now, a sense of menace lingers yet,
In silent challenge issued unto fate.
Uncountable millennia hence it lay,
Skeletal frame 'gainst obsidian basalt ground,
And fiery brands, wielded by trespasser bold,
Were needed scarce to illuminate its shroud.
ink art, thick painting, ink splash, ink painting, 
surreal, concept-art, fantasy, beautiful, painterly, detailed, textural, artistic, aesthetic, intricate details, highly detailed, vivid,  volumetric lighting, 
aidmaMJ6.1, aidmainkstyle
    Generate a breathtaking cinematic poster of a surreal dark fantasy forest, where twisted, skeletal trees reach skyward, their bark a mix of deep charcoal and ghostly white. The trees emit a faint, sickly green glow, as if alive with a malevolent energy. A crescent moon struggles to shine through the thick, churning clouds, casting an eerie, fragmented light across the scene. The air is thick with rolling, silver mist that clings to the forest floor, obscuring what lies beneath. In the shadows, spectral figures drift silently, barely visible through the haze. The sky above is a tumultuous swirl of dark greys and muted purples, with flashes of dim lightning illuminating hidden shapes in the clouds. Black crows with blood-red eyes silently watch from the branches, their presence adding to the unnerving silence. The reflection of this chaotic scene shimmers unnaturally on the surface of a dark, stagnant pond at the center of the forest, rippling as if disturbed by unseen forces. The overall atmosphere is one of dread and mystery, with a dark, cinematic quality that evokes both fear and wonder
    Shadowy dungeon steeped in darkness, a sinister red tint fills the air, creating an unsettling atmosphere. A flickering lamp fixture casts a sickly yellow light on the stone walls. A tattered red curtain hangs near a warped door, hinting at unspeakable horrors beyond. A solitary figure stands in the eerie glow, their expression a mix of dread and curiosity, poised to unveil eldritch truths hidden in the shadows
    In a dimly lit, cluttered laboratory, a Plague Doctor meticulously prepares a potion. The room is filled with strange, twisted equipment and shelves lined with jars containing grotesque specimens. The Doctor's bird-like mask and long coat are covered in symbols and stains, and their gloved hands move with precision. A sickly yellow light illuminates the room, casting long shadows and highlighting the chaotic arrangement of the lab. On the walls, scribbled notes and diagrams hint at dark experiments and forbidden knowledge. The scene is a blend of dark humor and unsettling detail, with a grungy, punk-inspired aesthetic that underscores the grim determination of the Doctor in their fight against the plague, 
in the style of decaying animatronic, claymation, VHS screen grab, grainy, old footage, in the style of an old 80's VHS dark fantasy, VHS screen grab, grainy, old footage
    high quality, cinematic lighting, anatomy, 1woman, sexy japanese girl in school uniform, short black hair, in class, glasses, green eyes, slim, serious, town, tongue sticking, playful, holding a sign "Oniichan, my cat is sick, please donate Buzz",
    Surrealism art inspired by Francisco Goya and Clive Barker.
A figure stands in a dark, snow-covered graveyard, their body wrapped in a grotesque shroud of twisted vines and shattered glass. The shroud pulses with dark energy, glowing with eerie red and icy blue lights. The glass fragments reflect broken images of the figure’s movements.
Their elongated, frost-tipped ears peek from beneath a shadowed hood, and their eyes burn with an unsettling fire. Skeletal hands clutch the shroud, as if both a shield and a curse.
Dressed in torn, black leather, they wear chains of twisted silver that clink with each step. Boots of cracked ice grind against the frozen earth.
An oppressive chill fills the air as snow falls like frozen ash. Thorn wreaths of withered holly hover nearby, dripping toxic, glowing liquid.
Dead, gnarled trees surround them, each adorned with fractured ornaments glowing with sickly light. Above, dark clouds flicker with malevolent lights, twisting Christmas into a nightmare.
A jagged portal in the sky spills shimmering mist, distorting space into a warped, grotesque holiday realm where darkness and festivity collide.
    A chilling tableau of a horror show nightmare, masterfully illustrated in a two-tone color scheme of muted grays and blues, with a hint of eerie green piercing through the dense fog. In the foreground, the formidable silhouette of the Black Blade, Vuragh'th, emerges with a sense of otherworldly malice. The weapon, a colossal Daemon Sword, gleams with an ominous aura, its monstrous size and intricate, twisted design hinting at the countless souls it has consumed. The sword's blade, a jagged mass of shadow and steel, appears to be absorbing the very essence of the terrified souls depicted as ethereal figures writhing around it. The background is a desolate landscape, obscured by thick fog and harsh shadows that play upon the rusted metal structures and ruins of a long-forgotten battleground. The scene is illuminated by a sickly, flickering light, casting elongated shadows that dance with the swirling mist. In the distance, the silhouette of the Primarch Angron looms, his arm raised, ready to deliver a devastating blow with the Black Blade. The atmosphere is thick with dread, the very air seeming to vibrate with the anticipation of unspeakable terror. This haunting illustration captures the epitome of fear and the relentless power of the Warp, leaving the viewer with a sense of awe and horror at the unstoppable force that is the Daemon Prince and his legendary weapon.
    thepaintedrealm. An awe-inspiring oil painting of a skeletal warrior locked in a brutal battle, his colossal, jagged sword clashing against his foes. His black and blood-red armor is covered in impossibly long, twisting thorns, each dripping with a toxic, glowing green venom. The battlefield is drenched in thick, poisonous mist, swirling around him like the breath of death itself. His hollow eye sockets blaze with an eerie, crimson light as he strikes down enemies, their bodies dissolving into a sickly green vapor.
    horror show, monster, nightmare, sexy, lewd, fear, Cinematic style
play of shadow and light, 
A highly detailed illustration of a vampire girl with large dark bat-like wings. She stands in a dramatic pose, with pale white skin and glowing icy blue eyes. Her long black hair flows down her back, blending into the dark background. Her face and body is decorated with silver and aquamarine goth style jewelry. She wears a modern scene punk dress with intricate lace details, torn at the edges. Her fangs are visible, and she has a slight smirk, revealing her predatory nature. Her wings are outstretched, with sharp, bony structures, and veins glowing in a sick looking frosty light blue glow. Random sections of her beautiful pale white skin are partly replaced by skeletal bones. The background is a dimly lit forest, with tall, dead trees and a heavy mist rolling in, adding to the eerie, dark atmosphere. Photorealism, High quality
    
A high-intensity close-up image set in the grim world of Warhammer Fantasy, focusing on a vicious Skaven warrior mid-battle. The Skaven, a rat-like humanoid creature, snarls fiercely, revealing sharp, yellowed teeth dripping with saliva. Its fur is matted and dirty, covered in patches of blood and grime from the ongoing fight. One of its beady red eyes glints with malevolent intelligence, while the other is clouded or scarred, adding to its fearsome appearance.

The Skaven is clad in tattered, rusted armor adorned with crude spikes and sigils of the Under-Empire. In one clawed hand, it grips a wickedly curved blade, its edge glinting with a toxic green glow, hinting at the deadly warpstone poison smeared across it. In the other hand, it clutches a battered shield, splintered and dented from the ferocity of battle. The background is a chaotic blur of battle, with dark silhouettes of clashing warriors, flashes of steel, and bursts of greenish, sickly light from warpstone weaponry.

The lighting is dramatic, with shadows emphasizing the Skaven's twisted features and the glow from its weapon casting an eerie light across its snarling face. The atmosphere is thick with the sounds of war – the clash of metal, the roar of combat, and the Skaven's own guttural hisses and screeches, capturing the brutal and relentless nature of this dark fantasy world.
    A hyper-realistic photograph of a haunting, anthropomorphic sock monkey in a dimly lit, eerie room. The creature has a distorted, elongated body with a combination of maroon and white fabric that looks aged and worn. Its face is unsettling, with large, exaggerated eyes that convey a sinister expression, and a mouth filled with sharp, jagged teeth. The room's walls are cracked and peeling, adding to the sense of decay and abandonment. Shadows stretch across the floor, creating an ominous atmosphere. A single dim light bulb hangs from the ceiling, casting a sickly yellow glow over the scene. The sock monkey sits in the center of the room, its limbs splayed out, with frayed wires trailing from its body, as if it has been reanimated. The overall mood is one of unease and creeping dread, reminiscent of a horror movie setting
    Hyper-realistic macro photograph of a terrifying aquatic predator's face, emerging from murky teal depths. The creature's skin is a pale, sickly blue-green, with a texture reminiscent of weathered leather, marked by fine wrinkles and scars. Its most prominent feature is a gaping maw filled with razor-sharp, translucent teeth, each fang glistening with a menacing gleam. The mouth is stretched wide in an aggressive snarl, revealing pinkish gums and a cavernous throat.
The beast's eye is a horrifying spectacle - bulging and bloodshot, with a milky film partially obscuring a glowing amber iris. Thick, dark lashes frame the eye, adding to its otherworldly appearance. Thin, spidery veins are visible beneath the creature's semi-transparent skin, pulsing with an eerie, bioluminescent light.
Shadows play across the being's face, accentuating its alien bone structure and adding depth to its nightmarish visage. Particles suspended in the water catch the light, creating a dreamlike atmosphere that contrasts sharply with the monster's brutal reality.
The image captures an impossible level of detail, from individual scales to the subtle shifts in color across the creature's face, resulting in a chilling portrait that blurs the line between fantasy and reality. The lighting is cold and ethereal
    In an astonishingly detailed and intricately textured aerial view, an immense, twisted labyrinth city emerges, masterfully constructed from the colossal bones of ancient giants. The streets wind and twist, expertly formed by the curved ribcages that rise from the ground like the paths of a sinister maze, while towering structures constructed from formidable spinal columns ascend defiantly into the dark, foreboding storm-laden skies. These towering spines, each uniquely gnarled and jagged, reach upwards, as if attempting to pierce the thick, ominous clouds swirling above. Hovering ominously in the charged atmosphere, colossal winged creatures with meticulously crafted feathers and razor-sharp claws circle overhead, their vast wings casting fleeting shadows that race across the cityscape below. The air is heavy with tension, a palpable feeling that enhances the aura of dread; the creatures seem to be guardians of this macabre realm, surveying the twisted streets and looming towers. As the setting sun sinks towards the horizon, it casts an eerie, amber glow, illuminating the labyrinthine city with a sickly hue while casting long, elongated shadows that stretch menacingly across the cracked, bone-infested pavement. This light highlights the hyper-realistic textures of the city—clumps of moss and lichen clinging to the bones, adding an unsettling vibrance to the otherwise dark scene. The atmosphere is thick with an unsettling tension.aidmaHyperrealism,painting
    A Cheshire cat smile floating eerily in the air, glowing faintly above an old, flickering neon sign that reads "Depression," the letters crooked and barely holding on, casting a sickly neon light. The motel below is dilapidated and abandoned, its walls crumbling, windows broken, and red flat roof sagging under years of neglect. Around the motel is a desolate parking lot with cracked, faded asphalt, scattered debris, and rusted, decaying cars, frozen in time. Tumbleweeds roll lazily across the lot, adding to the stillness. The atmosphere is thick with a sense of abandonment, isolation, and unease. The horizon is blurred, as if reality itself is thinning out, adding a liminal, dreamlike quality to the scene. Dim, overcast sky, casting cold, muted light, heightening the eerie, surreal feeling of the place. The Cheshire smile remains, almost mocking, a symbol of madness and despair hovering in the surreal, forgotten landscape.
    The phrase “How to get addicted in BUZZ”, written in neon lights, with a bloody brain (in green and purple) behind in the background, holographic effects, text focus. There are some creatures living in the brain, they look like minions, in blood format, coming from glitchs and gaps of the sick bloody brain. Its artistic, not disgusting. It is a book cover, best seller.
    A sprawling metropolis crumbles under the relentless assault of a shimmering tide of nanomachines, their microscopic forms coalescing into writhing, metallic tendrils that snake through streets and climb skyscrapers. Fractalized patterns of circuitry consume once-proud structures, transforming glass and steel into alien architectures that pulse with eerie, electric life. The sky above is a roiling mass of dark clouds, shot through with veins of silver that mirror the infection below. In the foreground, desperate figures flee, their forms partially consumed by the advancing swarm, leaving behind trails of disintegrating pixels. Shafts of sickly green light pierce the gloom, casting long shadows and highlighting the surreal transformation of the urban landscape. The horizon is a jagged line of half-dissolved buildings, their silhouettes barely recognizable as the nanomachines reshape reality itself. A haunting sense of inevitability permeates the scene, the last gasp of human civilization drowned out by the silent, inexorable march of a new, post-human era. Hyper-detailed macro shots blend seamlessly with vast, cinematic vistas, creating a dizzying sense of scale that emphasizes the overwhelming nature of the nanomachine apocalypse.
    A nightmarish, extreme close-up of a brutal death metal guitarist, his face locked in intense focus as his fingers slash across the strings with primal fury. His long, jet-black dreadlocks, matted with sweat and grime, whip wildly around his face, some strands adorned with glowing orange beads flickering like embers. His thick, unkempt beard, streaked with blood and dirt, adds to his menacing presence. Scars mar his chiseled features, a testament to a life spent in relentless chaos and destruction.
His eyes burn with wild intensity, glowing with madness as he watches his bloodied hands tear across the guitar’s strings. His mouth is set in a grimace, as if each note is driven by pure, untamed rage. His exposed skin, covered in sweat and blood, is bathed in a sickly orange light that pulses with the ferocity of his playing.
Sharp glitch effects slice across his face in jagged red and black streaks, distorting his features as if the very fabric of reality is warping under the power of his music. Behind him, a corrupted, glitching void of darkness pulses with apocalyptic energy, swirling in chaos.
The image, corrupted like a decaying analog photograph, radiates violent, unrelenting energy. The sound of his guitar seems to tear through the very air, as if his riffs alone are unraveling the fabric of existence.
    A futuristic, desert-like neon-mist landscape. The central focus is a large, sleek spacecraft with a  shape and a smooth, metallic surface. The spacecraft has a large, round cockpit with a bright, glowing light emanating from it. The cockpit is surrounded by a complex array of sensors, antennas, and control panels. In the foreground, on the left, stands a humanoid figure in a futuristic, armored suit with a helmet. The figure is silhouetted against the sun, casting a shadow, and appears to be gazing upward at the spacecraft. The background features a vast, arid desert in dreamlike haze with scattered rocks and a few small, rugged mountains in the distance. Big white moon. Cinematic composition, with a sense of scale that emphasizes the sheer grandeur of the ship against the timeless landscape. highly detailed, high budget, cinemascope, moody, epic, gorgeous, film grain, grainy, Jagged rips in space-time, pulsating with the sickly glow of neon orange, electric blue, or radioactive green, synthetic mist, hiding secrets, silhouettes, and the occasional ghost of the old world.

      FLUX

    • Dev - flux_dev.safetensors