Create a fearsome creature in the style of H, R, Giger's biomechanical art, The being should have a skeletal structure visibly beneath its slick, reptilian skin, Its eyes should be malevolent and glowing with an inner light, despite the darkness of the surrounding environment, Use a combination of sharp angles and organic curves to create a sense of both power and fluidity, Incorporate hidden details that reveal themselves slowly, rewarding careful observation, The overall impression should be one of a terrifying force beyond human comprehension, a living nightmare made all the more haunting by the dim light of its environment, (&:0)
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